Posted by crimsonblue on 2/17/2013 3:43:00 PM (view original):
Posted by Trentonjoe on 2/16/2013 5:38:00 AM (view original):
So you only need 1200 IP if you throw away 30 games. How many IP would you need if you used this plan in a pitcher neutral field.
Between 1000 and 1050. In an OL I would probably go with less than 1000 if they let me. Mostly because if your team is good enough you don't need a fourth starter in a 4 man rotation. The 3 guys would be fine in the playoffs.
This was how the fatigue strategy started. I first posted a thread detailing how to put together a winning season with less than 1,000 IP (total, not just quality, but with the changes, implemented, you have to do quality now) and then I stretched it further and had a thread on how to win with less than 800 IP (again, total). My TOC winning fatigue team had somewhere around 830 total IP. Swept the playoffs and went 17-1 in the TOC, only losing the 1st game as I rested my starters to safegaurd against fatigue.
The broken fatigue model based fatigue strategy was replaced by a platoon strategy that uses the same principles. It's all about controlling losses. You could probably build the exact same team I had then with a couple of players downgraded a touch to add in the minimum required IP & PA and do just as well with ~800 quality IP and 400 scrub IP if you controlled your losses well.