It's interesting, I find the new rule to be fun. I find myself recruiting a wide variety of ways. In the past, I always followed a set pattern, lather, rinse, repeat, and then hope EE's did not bite me in the you know what. Now, I look at the whole picture and make new choices, jr''s, frosh, sr's, lower talent guys to make a future pattern work, etc. I don't know if it is helping me at all, but I don't mind trying.
But, if the game was changed and the best players went early, not 100% predictable but something that remotely passed some reasonableness test, then I'd rather see the five player rule get junked too.
Overall, the game has been the victim of poor choices topped upon poor choices, it is a multiplicative effect. EE's being a lousy system is made worse by recruit gen being a lousy system. In the past, the equalness of the recruits at the high end of d1, made mistakes or flaws in prestige, distance based auction drafting, recruit vs human coach distro making pockets of unfairness, top end human coaches ganging up and creating super conferences getting too much post season money, EE's, etc go away. Now, the flaws in the game show up because recruits and quality players are at such a premium. This 5 player rule is silly, I know, and shouldn't be, but it is what you get when someone who is not intimate with the game details and the short cuts that are taken on a day to day basis is making the choices.