What does it take to get fired in HD? Topic

Thanks for posting that jaisonline.

What a heaping crock of crap. So as long as WIS is getting their money you can keep being terrible no matter what job you're at. YAY!
4/8/2013 3:28 PM
Posted by stinenavy on 4/8/2013 3:28:00 PM (view original):
Thanks for posting that jaisonline.

What a heaping crock of crap. So as long as WIS is getting their money you can keep being terrible no matter what job you're at. YAY!
yup. just one of the ****** things they will probably never fix because of the conflict of interests... and when the conflict is against their bottom line, they rarely do anything :O

i was really frustrated one year, waiting for UK to open up in tark - the rule, i think, was you CANNOT get fired in under 7 seasons, for any reason. well, after 6 seasons with no post season - he made the PIT. i was upset he didnt get fired, but held my tongue for a couple more seasons. after like, 2 more seasons of no post season, the dude still wasnt fired - and CS told me "the PIT saved him for a couple more seasons". right. because coaches at kentucky get saved by making the PIT :O

so if thats what it takes to get fired at an elite... 10 seasons with 1 PIT season... yeah. its broken. but strangely, its really no harder to get fired from any big 6 school than from a kentucky or north carolina. even mid majors arent much different, it seems. from top to bottom, the whole firing system makes NO sense (except that WIS doesnt want to fire a coach and lose money)
4/8/2013 3:49 PM
Posted by mullycj on 4/8/2013 2:52:00 PM (view original):
Posted by emy1013 on 4/5/2013 4:17:00 AM (view original):
Just FYI, you can't get fired in D2 or D3, only D1.
Not true. There was a user several seasons ago who got made at one of his game results and started callike Tarek a ^&%^$ing Camel &*(&er among other slurs.   He was "fired" mid season.

The best part was his team either made it to the final 4 or championship game that year on auto pilot.
Like I said, you can't be fired from D2 or D3, only D1.  Being removed from your team because the creator of the game got ****** at you for cursing him out isn't the same thing as being fired, is it Mully?
4/8/2013 3:58 PM
Posted by emy1013 on 4/8/2013 3:58:00 PM (view original):
Posted by mullycj on 4/8/2013 2:52:00 PM (view original):
Posted by emy1013 on 4/5/2013 4:17:00 AM (view original):
Just FYI, you can't get fired in D2 or D3, only D1.
Not true. There was a user several seasons ago who got made at one of his game results and started callike Tarek a ^&%^$ing Camel &*(&er among other slurs.   He was "fired" mid season.

The best part was his team either made it to the final 4 or championship game that year on auto pilot.
Like I said, you can't be fired from D2 or D3, only D1.  Being removed from your team because the creator of the game got ****** at you for cursing him out isn't the same thing as being fired, is it Mully?
i think thats why he said "fired", not fired
4/8/2013 4:11 PM
So obviously they don't want people leaving the game because of getting fired, but does anyone leave the game because they just realize it's impossible to get their dream job because no one ever gets fired? I feel like that frustration may cause some losses that they don't know about. 

Honestly, they have a legitimate concern, but it's a legitimate that causes a ton of unrealism and a lot of frustration among coaches pining after high major D1 jobs. I think it's fixable. Or perhaps not easily fixable, able to be mitigated. Here's what I'd do if I were in their position (keep in mind I'm not a D1 coach, but I do have some modicum of intelligence. I think): 

1. Increase firings. Obviously, that's what people are asking for. I also think that if firings are increased, people would be less likely to quit the game after being fired. Some people might quit after a bad recruiting class sinks their NT hopes for a couple years, but most people just buckle down and try to rebuild. If a couple bad recruiting classes can get you fired (say, a firing after three straight PTs from a program you took over at A+), firings will be seen as more of a normal part of the game and a reason to buckle down and get yourself back at a BCS job, instead of a reason to quit forever. There will still be folks quitting, but I don't think the percentage would be as high as it is now. 

2. Change hiring logic. There are two main points to this.

2A. Make sure a coach who just got fired from a BCS job is qualified for roughly the level of job they left from. For instance, Billy Clyde was able to get a Big 12 job after being fired from Kentucky. If they have a decent place to go instead of having to retreat all the way back to Savannah State or Lamar, they're more inclined to stick with the game. 

2B. Make sure a coach who makes the Sweet Sixteen with a mid-major, or builds a D-prestige school into a perennial NT team,  etc., is qualified for at least low-level BCS jobs. If jobs are opening up more often, you need people to be able to get those jobs. These standards are fairly realistic and I think (although, like I said, I'm not in D1) will put enough people in the hiring pool. 

In addition to giving more people the opportunity to land big jobs, this also allows fired coaches the opportunity to land big jobs again. if they lose a job at Georgia Tech, they don't have to despair ever making the ACC again, because there will be more turnover and they'll be qualified again with a few strong seasons at a mid-major. This, I suspect, will seriously decrease quitting after firings. 

3. Parachute payments. In real life, contracts come with buyouts. In HD, there's an obvious parallel that would seriously disincentivize quitting. Give fired coaches two seasons free (perhaps even free and not transferable to another world). Yeah, it costs HD something, but if it keeps fired coaches playing the game and keeps other people interested (because they have a chance at big-time jobs), they'll come out ahead in the long-run. I can't see a coach taking two free seasons, getting his recruits in place over a period of 2-3 months, and then quitting because he had been fired several weeks earlier. 

4. Monitor your revenue increase/decrease compared to current patterns. if they changes aren't working, you can always go back to the "never fire" logic. But I think there's a pretty good chance this would help, not hurt, the game if done correctly. 

Am I a dumbass, or are these actually realistic and workable solutions? (not saying solutions that will be enacted, just saying could in principle and could make the game better without costing HD)
4/8/2013 5:10 PM
Agree with pretty much everything. Highly opposed to any kind of reward for being fired though.
4/8/2013 5:36 PM
Eh, there's a reward for getting fired in real life. There's a reward for getting relegated in European soccer. And it's a way to keep people playing the game. My guess is that it significantly increases the retention rate of fired coaches. And it's not like people are going to try to get fired for a free season. 
4/8/2013 5:56 PM
I actually think tarvolon is bang on with #3.  I wouldn't call it a reward, but I totally agree this it may incentivize coaches to stick around HD and not ditch the game out of frustration.  I would also make them not transferable to another world.  I think you have some really good ideas tarvolon.
4/8/2013 6:09 PM
I think what could be helpful is if the AD issued a Season-Prior warning in regards to firing. Essentially saying "You need to do ____ _____ and _____ within the next season or else you're canned."  

Let's be honest, HD needs to make there money, and (if this thread is any indicator) nobody knows exactly what it takes to get fired. I know if I made it DI and got canned I'd be super PO'd (human consumer nature I suppose) especially so if I was given no prior warning. I'm sure I'm not alone there. I don't claim to know if the AD does in fact e-mail you if you're not meeting expectations, but I think if it was spelled out the season before then no user could be really infuriated if they didn't meet the requirements. I do agree with tarvolon's point, firings do need to happen more often, people want to reach their dream job, nothing wrong with that. 

I just think that if you fire people randomly it's a recipe for disaster (and forum posts complaining I really don't want to sift through, and after all what is this game about? Making Hobobilly happy.) I think the plan I'm suggesting is a decent middle ground (Jesus I sound like a politician already) just so people know what it is they can do to keep there job, and know the consequences if they do not.
4/8/2013 6:27 PM
It's easy to understand both points of view. WIS doesn't want to fire someone, have them quit and demand their $$ back. Users want jobs open.

Unfortunately there is no "good" way to make both sides happy.
4/8/2013 6:46 PM
I think tarvolon a proposal was good except 2 seasons free seams like to much, half off your next season (non transferable to other worlds) seems more fair and is probably more likely for WIS to do
4/8/2013 6:59 PM
Posted by andrewp97 on 4/8/2013 6:59:00 PM (view original):
I think tarvolon a proposal was good except 2 seasons free seams like to much, half off your next season (non transferable to other worlds) seems more fair and is probably more likely for WIS to do
Yeah, I'm not married to it being exactly two. That might've been too much. But I don't think just a 50% discount will do the job. It's a lot easier to resist 50% off than to resist free. Maybe one free season, non-transferable to another world? That way, you're forced to apply for another job if you want to redeem your free stuff. And hopefully, once you've applied for said job and done one season of recruiting, you've built up an attachment to your team and you're not going to quit. 
4/8/2013 7:20 PM
I also like hobobilly's point. There's no cost to WIS to add something like that, and it would probably prevent people from getting ****** off at randomness in firing. If you're at UNC and have missed the NT four years in a row, maybe you can get a message like "the fans are getting restless. If you can't win an ACC championship or make the Sweet Sixteen, we're going to have to ask some tough questions." And the message can vary based on situation. If you take over a bottom-dweller and haven't made an NT or PIT after a few seasons, you could get something like "just show some improvement next year. Give the fans something to believe in." 

Good call. I'd definitely add this to my suggestions. 
4/8/2013 7:28 PM
It seems like how quick or patient an AD is with a losing coach should be tied in with baseline prestige. 

So you get the bad with the good of having a high baseline prestige school.
4/8/2013 7:35 PM
Posted by joeykw18 on 4/8/2013 7:35:00 PM (view original):
It seems like how quick or patient an AD is with a losing coach should be tied in with baseline prestige. 

So you get the bad with the good of having a high baseline prestige school.
Agree. I'd say baseline prestige and the state of the program when you took over should be the two biggest factors for the AD's standards. 
4/8/2013 7:40 PM
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What does it take to get fired in HD? Topic

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