Posted by milwood on 4/25/2013 9:23:00 AM (view original):
Billyg I have no problem with you or anyone really having two teams in one world. I think Sitenavy(?) is being a bit childish and vindictive. Unfortunately being so honest and transparent really screwed you this time. At this time you are in violation of the rules and CS had no choice to remove you once it was brought to its attention. If it was ignored it would make this rule and any other invalid. It doesn't make me happy or make me enjoy the game anymore now that you have one less team. I don't think I have ever played a game against one of your teams but I would like to think any one of my teams would have at the very least a fighting chance to win. Hopefully these threads will be the impetus for change. Good luck
I agree with this. I'm new to HD, but not new to WIS or online sim games in general, and this sort of thing is always a problem, and it's always divisive, at least among the vocal minorities. WIS would do well to make real cheating structurally impossible. I don't know what that would look like from a programming standpoint, but that should be the goal. Otherwise, there are always going to be people trying to game the system for competitive advantage. i voted for the last option, no multiple teams in any single world. I'd like to think I'm not a whining rat, so I'll go ahead and lay out my reasoning.
I understand that having access to scouting reports for players 1000 miles away from you is not a huge competitive advantage, but it is an advantage. Even if it's just the difference between seeing and getting 1 or 2 dropdowns every 4 years, that's 1 or 2 positions where you'll have that competitive advantage over me, and that is frustrating to players who don't have that advantage. And if you have two IDs in the same world, you'd have to be a saint not to take advantage of it. It'd be like a married guy telling his wife he only goes to the strip club for drinks and company, he doesn't look at any of the girls. I'm not saying it's not possible that some people are just that honest - but I guarantee most of them are not.
I don't see a compelling argument that having 2 teams in one world is necessary for a player to enjoy the non-competitive benefits that colonels and billyg, et al, talk about. I also don't see this discouraging user owned teams at all. I would hope that if a user really wanted more teams, they would utilize the option to have teams in multiple worlds. That's why there are many worlds. The idea is that you can build relationships and compete against rivals and friends in different settings across a number of worlds, and you don't even have to bend the rules just a little, or cross any line into competitive advantage, in order to do it. I get that these are teams that you've built up, and that does suck that billyg has to give one up. I really do feel for him. But as others have said, rules are rules, we all have to play by them. A game without rules, or without enforced rules, won't survive very long - pretty soon it's just going to be whales vs whales, and who wants to play in that environment?