Posted by hughesjr on 4/14/2015 3:29:00 PM (view original):
Posted by the0nlyis on 4/14/2015 1:54:00 PM (view original):
I don't know I'll just put out this:
it seems a lot of championship teams are elite defense everywhere with 1/2 very strong perimeter players with elite spd/per/bh. Like 90+ spd. and respectable Ath like high 50's 60's.
whereas I don't see a lot of elite offense everywhere with 1/2 strong defenders win.
Also Carlbuzz just won a D2 Tark championship running Zone, I still agree it is the weakest defense, just giving out extra deserved props for the coaching there.
Also love the convo that has evolved very informative reading!!
Well, as an example, I think that for a Division II team, you need to have a minimal overall team average DEF and ATH rating of 60 as a goal. You have to "project" where a player is going to finish based on potential when you recruit him, and you need to set a minimal value for some attributes based on position and not go below those except in an emergency .. for example, I try to never recruit anyone on any of my Div-2 teams that are projected at lower than 50 DEF.
I also use a system similar to the player roles (using the project numbers, not the actual numbers at recruit time), and recruit based on that with some minimal values for important attributes.
The Yatzr Recruiting Tool is ideal for this .. but I used to do it with spreadsheets before that as well.
And this thread is very good to help you decide what final attribute values are important for each position.
that yatzr tool is amazing hughes, although it hasn't been working the past 2 weeks but I think that was because of that update.
I try to do the same think for my projections and I always go min, so red is 0 black is 7 and blue is 20 or 28 if I scout. So that I don't get disapointed when a black turns red after 1 practice.
I go 50 def for D3. And I try for 60 def min and preferably higher at D2 and will only go under if I plan for them to be a role player like 80+ bh/pas and has 90+ spd. I might take with 45 or 50 def as a backup PG.
Generally I see 57-60 ath/def for D3 champs and D2 can go from mid 60's to low 70's in some good cases.
I take along time recruiting but I take the players ratings and then project using 0,7,20,28 and compare who I'd rather have in the end, also taking into account WE and put them on my watch list and then take those watch list players and put them all in a spreadsheet such as this:
Google Doc it can take awhile if theres a lot of good recruits but its worth it to find the best ones.
The guide is great, I wish we could get it stickied on the front page. I don't know if I've earned the right but theres one thing I would easily change or at least make more clear is the 120 rule for guards ath/spd. I think spd is more important so a 60/60 PG is worse than a 40/80 PG in my opinion all other ratings the same. I think for guards you need at least 70 in PG/SG for average speed for a deep tourney run at D3 and 80+ to have an elite speed player. D2 I'd probably say high 70's is the lowest and mid 80's is average with elite speed being 90 as well as having a higher ath a bit more important.