I think many are getting riled up about the elimination of conference postseason money-sharing because they fear that the D2 and D3 superconferences that they occupy are going to fall apart without it, as several high-prestige schools recruiting in close proximity to one another will be far less feasible without the bonus money enabling them to recruit further from home base.
Why not keep postseason sharing at D2 and D3, but eliminate it at D1, where it's a much bigger problem? At D1, the drastically elevated effect of prestige in recruiting along with far-less balanced distribution of postseason wealth--and, in the long-term, the parasitic effect of low-baseline prestige on a D1 program--makes this division far less competitive than it could and should be.
I believe that if D1 were as fun as D2 and D3, those bottom two divisions would be even more sparsely populated (full disclosure: I've yet to try D1). Most HD users probably come here with the eventual goal of coaching their favorite D1 school--I know I did, as did any friends I referred--but many like me remain at the lower levels because D1 just doesn't seem all that fun or alluring largely due to the huge time investment it requires to realistically compete for a championship, even if you're an excellent coach--recruit generation is probably the second driving factor in my resistance to move to D1.
I do think that eliminating postseason cash will make D1 more competitive, but it would be the nail in the coffin for D2 and D3. There would be less incentive to compete in conferences with other humans and this could curb users' competitive edge, leading some to quit altogether. Those that remain would suffer less populated worlds as a result and surely many would stay awhile, but it would do no good for HD.