postseason cash/rollover will hugely impact everything in my opinion. I've finally gotten to the point of EE's and high draft picks, but also am a middling fish in very dangerous waters in Big 10 in Rupp. To me 3.0 seems an awful lot like everyone has a chance at a player, which certainly has plusses to it, but I'm also not sure that Oral Roberts, VCU, Montana and Air Force should have almost exactly the same chance of winning NT and becoming a dynasty as Michigan State, UCLA, insertA+prestige. Not the test that's been done before to build a mid major conference to be winning NT, I'm saying just that team with no conference mates "rising the tide" so to speak.
Maybe I'm used to the idea of working your way up the ladder to Big6 conference and more elite "name" schools as it is in 2.0, but I didn't mind building up UNH or Harvard or UAB to the point where I could transfer, or building up a D2 school to the point I could go to a (weaker) Big 6 team. I enjoyed the (very different) experience of taking Harvard from D to B as much as trying to get past S16 with B+ baseline Michigan. They're different games, and I'm ok with that.
If I wanted to take Howard and build to a chance of going deep in the NT, I'd pop a game in the playstation and play versus the computer. I still feel that there's a certain landscape at D1 and everyone shouldn't be on equal footing. D2 and D3, sure, take any team and make them a powerhouse. But we all know the D1 schools, and Indiana should always be better than Middle Tennessee State. Always. I realize prestige is still a factor in 3.0, but less of one.
That's why 3.0 is less appealing to me. I understand it's frustrating with job logic and firings and all, but I still much prefer it over any D3 team ever signing a ranked player (regardless of how bad he really is). I prefer it over having zero reason to build a conference with other coaches. I prefer it over finding the new (unthought of, or at least unpublished) seam to exploit. Sure you don't have conference cash anymore, but there will be certain locales that are much more appealing than in 2.0 I think, and that has yet to be really explored. New things will be exploited, just like superclasses and crazy ATH/DEF teams and press now.
EE's will be a problem that will somewhat equalize over a couple of seasons, but it's leveling the field for reasons I don't agree with.