I had started my own thread before I saw this posted, I think it fits here:
I played nice yesterday. Maybe because I was drinking. But now I'm ******.
From the CRITICAL NEWS:
- Why was an update to the simulation engine needed?
- Over the past several years, we have received a lot of feedback from our coaches about the game. A good portion of the feedback was concerning the realism of player performance, offense vs. defense balance, unrealistic substitutions, and poor clock or game management. These were made the main focus of this update and we believe makes for a much more realistic and fun game. As part of the update, we also positioned the game to allow for more updates in the future with increased stat tracking, the possibility to add more formations, and far greater play-by-play detail.
What total garbage.
Thank you for whoever was giving all of this feedback. I assume it was those who say the run was too powerful but never built a team to actually tried to stop it. To all of you that went on building all run teams as well to try to win and couldn't. While I won't argue that the TOP D1A Teams were difficult to stop - all mediocre D1A teams could and every lower level team could. Those of us that went out of our way to prove it, did.
To all of you who thought the "unrealistic subsitutions" were that out of line. I won at least half of my NC's my not manipulating line changes at all. Maybe getting a freshman start here and there on lower level teams on 2nd and short, but it was barely an effect on this game. If you wanted to fix freshman starts, the solution was simple - Get rid of freshman starts.
Poor clock and game management? Yes it was. But now it's worse. I can't even decide if I want my Kicker to kick a field goal or not. The Real coach decides that, Sim AI
To all of you that caused this failure, Thank alot. I loved this game.
I can't believe this ****.