4/5/2011 4:42 PM
Posted by tcochran on 4/5/2011 2:53:00 PM (view original):
Posted by habslmets on 4/5/2011 1:11:00 PM (view original):
it seems like only a matter of time before the close a couple worlds
No, that would require some business sense.
Sarcasm? It makes perfect business sense to keep the worlds as it is. Everyone is paying.
4/5/2011 5:04 PM
Not me.
4/5/2011 7:01 PM
Posted by tianyi7886 on 4/5/2011 4:42:00 PM (view original):
Posted by tcochran on 4/5/2011 2:53:00 PM (view original):
Posted by habslmets on 4/5/2011 1:11:00 PM (view original):
it seems like only a matter of time before the close a couple worlds
No, that would require some business sense.
Sarcasm? It makes perfect business sense to keep the worlds as it is. Everyone is paying.
I'm not paying for this garbage.  If I was, I would have left months ago.

Having worlds 30% filled makes the game look like a joke and the numbers are going down every season.
4/13/2011 8:57 PM
Heisman is down to 267
4/17/2011 3:54 PM (edited)
  Pre Update Year 1 Year 2 Year 3 Year 4 Year 5
Rockne
327
463
414
339
314
 288
Camp
242
460
364
277
261
 
Bryant
253
441
347
300
273
 
Wilkinson
240
376
297
226
 220
 
Leahy
329
443
359
300
 280
 
Stagg
270
369
370
296
265
  248 
Warner
285
428
393
297
273
 254
Heisman
293
433
364
308
286
 267
Dobie
222
293
256
215
 200
 
Hayes
263
409
316
254
229
 
Yost
300
426
338
293
271
 
 
 
 
 
 
 
 
Total
3,024
4,541
3,818
3,105
2,872
1,057
4/17/2011 3:55 PM (edited)
Also, Rockne is way down right now at about 290 with a day or two left of signups.

Edit: Updated above.

4/17/2011 9:35 PM
Overall, from Year 1 to Year 4 of the new engine, 1672 teams dropped
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4/17/2011 11:07 PM
Posted by bhazlewood on 4/17/2011 10:12:00 PM (view original):
You have to take into account that the Year 1 numbers are inflated by free seasons.  A better assessment would be pre-update to current, which is a net drop of 233 teams (including the teams now into season 5).  Considering the amount of free seasons and season credits given out, that's a telling number.
That's nearly an entire world these days, yes?
4/20/2011 8:00 PM
Hayes 216, Camp 241.
4/20/2011 9:25 PM
  Pre Update Year 1 Year 2 Year 3 Year 4 Year 5
Rockne
327
463
414
339
314
 288
Camp
242
460
364
277
261
 241
Bryant
253
441
347
300
273
 
Wilkinson
240
376
297
226
 220
 
Leahy
329
443
359
300
 280
 
Stagg
270
369
370
296
265
 248 
Warner
285
428
393
297
273
 254
Heisman
293
433
364
308
286
 267
Dobie
222
293
256
215
 200
 
Hayes
263
409
316
254
229
 216
Yost
300
426
338
293
271
 
 
 
 
 
 
 
 
Total
3,024
4,541
3,818
3,105
2,872
1,514
4/20/2011 11:37 PM

10 of the 11 worlds dropped by at least 15 coaches from year 3 to 4, and all 6 reporting worlds have dropped at least another 13 in year 5. At what point does this hit their wallets by losing paying customers instead of free players? And at what point do paying customers grow tired of playing 80% SIMs and stop paying?

4/21/2011 12:18 AM
this will be my last season in Camp and Bryant

it's not even worth playing for free with reward points

this game is just absolutely terrible and they have no interest in improvements
4/21/2011 9:36 AM (edited)
Posted by treyomo on 4/20/2011 11:37:00 PM (view original):

10 of the 11 worlds dropped by at least 15 coaches from year 3 to 4, and all 6 reporting worlds have dropped at least another 13 in year 5. At what point does this hit their wallets by losing paying customers instead of free players? And at what point do paying customers grow tired of playing 80% SIMs and stop paying?

with all the goodbyes in the forum, the overall drop in teams is less than 10%.  Although it is still significant, it doesn't necessarily spell the end of GD as some have predicted.  Mind you, GD worlds weren't all that populated to start with, so it is nonetheless a bad situation.

having said that, I don't think WIS will feel any noticeable hit to its bottom line for a while.  People don't realize how many coaches were playing for free pre-update.  If you averaged a level 4 bowl appearance, you were playing for free if you bought seasons 5 at a time.

What is bad is all the worlds filled with sims.  That makes it boring.  I don't think the reward points for long term veteran coaches have run out yet.  My guess is that it will take another 4-6 months.  

the way it stands now, the only way to increase the population is to recruit new blood.  GD can be saved only through that method.  I believe the engine will more or less stand as is, with perhaps some minor tweak going forward.  So all the veteran coaches who are unhappy will remain so.  Fee free to disagree, but I don't buy the argument that the new blood will become dissatisfied with the engine once they gain experience in the same way a veteran coach is dissatisfied about the game.  With all the valid complaints about the new engine, there were arguably as much crap about the old engine (there is plenty of room for debate here).
4/21/2011 9:42 AM
I don't think new owners will be automatically dissatisfied with the engine - but they may dislike a game where 80% of their opponents are SIMs every year, and they may, once they become accomplished recruiters with really talented teams, become disenchanted with 20 point losses to inferior teams that they can't understand, and they may dislike earning a quarter season worth of rewards from a quarterfinals appearance in a 3/4 empty world. Those are the risks that I believe WIS may be underestimating.
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