Posted by tenaciousdx on 8/17/2012 2:17:00 PM (view original):i have no idea what works and what does not. As far as I can tell, gameplanning is pointless
Posted by wayllander on 8/17/2012 3:08:00 PM (view original):Posted by tenaciousdx on 8/17/2012 2:17:00 PM (view original):i have no idea what works and what does not. As far as I can tell, gameplanning is pointlessPretty much... The engine is way too random in it's current incarnation. Example: Our new national champion in Hayes lost this season to a weak talented sim team. Now there are those that argue that can and does happen in real life - but this is a game. I want my actions to lead to specific result, either good or bad. If the engine introduces too much randomness then I am no longer a player but a spectator.
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