GD Release Notes - 11/15/2011 Topic

Gridiron Dynasty has been updated with the following changes:
  • Formation IQ and GPA is now displayed on the Player Profile and Recruit Profile.
  • Formation practice time will develop player Formation IQ.
  • Formation IQ will be used within the engine to modify some player ratings while in the associated formation.  Worlds will have their current seasons as grace period where Formation IQ will not affect play results in the engine.  The season after their current season will start using Formation IQ.
  • Chance for a penalty will now use Formation IQ, Game Instinct and Technique of players.  Was just using Game Instinct and Technique.  Overall chance of penalties have been decreased slightly.
  • Chance for negative running plays now take intro account the offensive and defensive formation match up.
  • The scheduling process has been updated to minimize the chance that a team has less than 5 non-Conference games.
  • Strength of Schedule formula has been updated to 67% opponent's win percentage and 33% opponent's opponent's win percentage.  SOS ranking is displayed on Standings page.  WIS Rankings formula remains the same.
  • Conference tie-breakers will now use head-to-head and then overall record. Used to have those reversed.
  • Kicker and Punter ratings now use their raw ratings in the engine versus normalizing them for the different divisions.  So low-end DIA kickers will no longer be worse than high-end DIII kickers.
  • School minimum Reputation and Loyalty grades on Jobs page have been updated to match team Reputation and Loyalty grade.  Previously some jobs could show the same grade but then say you were not eligible.
  • Sim AI recruiting throughout recruiting period has been slightly adjusted to overcome a bug where the Sim AI schools could make much more recruiting efforts against a recruit without any limits.
  • The Loyalty hit for making a job application has been removed.  There are still the other limits on applying for a job.
  • A few new stats have been added to the box score for games and on player profiles.  These will be 0 for games played before the update.
  • Added check to not go for it on team's side of the field on 4th down, except in end of game type situations.  Used to sometimes have a team go for it on 4th deep inside their own territory even if the team was winning.
  • BUG FIX: fixed a bug where processing practice for a player would throw an exception and cause the rest of the team's practice to be skipped.
  • BUG FIX: fixed a bug in changing a player's position that would cause an error on the depth chart page.
  • BUG FIX: turnovers on box score will display correctly for first half and second half.
  • BUG FIX: fixed a bug in the job processing that would sometimes reward the wrong team with the job.
  • BUG FIX : pass interference in the end zone was rewarding ball on 2 yard line instead of awarding the 15 yard penalty when 15 yards would not place penalty in end zone.
  • BUG FIX: cleaned up some timeout and end of game logic to help with some questionable calls.
  • Updated Notre Dame base appeal to be the same as other Elite schools.
11/21/2011 11:35 AM (edited)
GD Release Notes - 11/15/2011 Topic

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