The big problem that I see as being nearly inescapable is this: Yes, a ton of people left when it changed to 2.0. I am under the belief currently that if we can't attract those people that left that still hang around on here the numbers will go down regardless of how good of a simulation 3.0 is. People get used to a game, get better and then it changes then they leave. This happens in any game. Its why yearly game makers don't make large sweeping changes every year. they would rather have the game called stale by people purchasing the game, then risk alienating people by changing it substantially. The fact that they are doing this, right now, in the face of all the criticism on 3.0 and saying "its this or nothing" should tell everyone something. They believe v 2.0 will eventually if it is not already be a money drain. CRD got scrapped for that reason. Personally, if it were not for 3.0 I would be playing my last season of 2.0 next season in dobie. All I hated about 1.0 is that it was impossible to come in, get a team, and compete before your fifth season. Its telling that I have played 4 seasons (of 5 I bought) in GD 2.0 but I only bought one season of 1.0 after doing the research on how to get my team to play better. what I found, was that the teams that were good had been good, the teams that came up available every year had always been bad. You should not have to get help by the engine giving bad teams the chance to win for you to be able to improve your team in a couple seasons.