All Forums > Hoops Dynasty Basketball > Iba > Yarnell Invitational 64
4/26/2013 10:05 AM
The tournament focus shifts to big game in San Antonio tonight.

Standings
St Marys TX 3-0
Longwood 2-1
Harding 2-1
Cal St Stanislaus 1-2
Seattle 1-3
Mercy 1-3

Round 4
Harding (4-3) +6 @ #4 St Marys TX (7-0)
Cal St Stanislaus (4-3) -1 @ Longwood (4-3)

Round 3 Results
@St Marys TX 69, Longwood 56
SMU: M Kilburn 15 (POG), L Cook 18, M Gould 14
L: J Thurber 14, W Meidinger 10

@Harding 66, Mercy 65 OT
H: P Johnson 14/9R (POG), R Crooker 14, J Goggans 15R
M: S Clevenger 12

@Cal St Stanislaus 66, Seattle 52
CSS: R Pearson 11 (POG), D Mason 11, R Lain 10, B Hereford 10, J Edick 10R
S: J Lawton 11
4/27/2013 10:56 AM
Two big road wins gives the host team control of their destiny now.

Standings
Harding 3-1
St Marys TX 3-1
Cal St Stanislaus 2-2
Longwood 2-2
Seattle 1-3
Mercy 1-3

Final Round
#6 St Marys TX (7-1) -3 @ Cal St Stanislaus (5-3)
Seattle (1-7) +11 @ Harding (5-3)
Mercy (3-5) +3 @ Longwood (4-4)

Round 4 Results
Harding 65, @St Marys TX 63
H: R Crooker 15 (POG), A Brown 16, P Johnson 15, J Goggans 11R
SMU: L Cook 21, M Gould 11, D Jefferson 11R

Cal St Stanislaus 77, @Longwood 64
CSS: F Bohler 22 (POG), D Mason 16, R Lain 10
L: J Carson 12, J Thurber 11, E Stovall 11, G Mansfield 10, W Meidinger 10
4/28/2013 6:30 AM (edited)
Posted by mduncanhogs on 4/16/2013 3:30:00 PM (view original):
Interesting that only 1 winner of the Yarnell has won the NC (and that was in the tournament's first season), but 6 winners have been runner up and 3 Yarnell runners up have won the NC.
Thus far, Bellarmine is the only school to claim the 'Triple Crown of HD', winning the NT ('42), Yarnell ('42), and Derby City ('60 and '62)  titles.   They also have a PIT title ('57)  for good measure. 

Concord is close..winning the NT in '41 and this season's Derby City. They've been RU in the Yarnell 3 times.

Harding won the NT in '43 and the Yarnell in '44, 56' and '60. They can't compete in the Derby City because the two tournaments are run simutaneously.

There's also the Yam Jam tournament, in which neither Harding nor Bellarmine can compete.
 
4/28/2013 10:01 AM
Blew it. Gotta find the tie-breaker rules. 

Standings
Cal St Stanislaus 3-2
Harding 3-2
Longwood 3-2
St Marys TX 3-2
Seattle 2-3
Mercy 1-4

Final Round Results
@Cal St Stanilaus 85, St Marys TX 80
CSS: R Lain 16 (POG), R Pearson 13, J Edick 12/9R, F Bohler 12, T Strickland 12
SMU: M Gould 23, L Cook 22, D Jefferson 12R

Seattle 62, @Harding 58
S: J Lawton 17 (POG), B Swafford 11, S Wilson 10
H: R Crooker 25

@Longwood 77, Mercy 57
L: J Thurber 16 (POG), J Carson 14, E Stovall 12R
M: S Clevenger 13
4/28/2013 10:52 AM
Here's the Tie-breaker rules... (I stated long time ago that I would use the Arkansas Activities Association Tie-breaker rules)

Rule 5. BASKETBALL TIEBREAKER RULE - ALL CLASSES
A. If two teams are tied from regular season conference play,
tiebreaker procedures will be:
1. Head to head in regular season conference play.
2. If the two teams have split, margin of victory between the
two teams, with a maximum of 10 points per game.
3. If the two teams are still tied, all winning conference
game points, with a maximum of 10 points per game.
4. Forfeited games. Offended teams shall receive 10
points when tabulating the sum of the winning margins
for breaking conference ties.
5. If the two teams are still tied, a coin flip by the Arkansas
Activities Association's Executive Director will decide
seeding.
B. If three teams are in a three-way tie from regular season
conference play, tie breaker procedures will be: Head-tohead
competition. If one team has been defeated by one of
the other teams twice, they would be eliminated. The two
remaining teams would go to step two listed above for two
teams that are tied. If step two does not break the tie, step
three would follow, then step four.
C. If three teams are tied and each team has split (or a perfect
triangle), tiebreaker procedures will be: Margin of victory in
all conference games, with a maximum of 10 points per
game.
D. After tabulating the sum of the winning margins, all teams
except the two with the greater sum shall be eliminated and
the selection process shall begin again with paragraph (A).
E. If four or more teams were tied, the margin of victory in all
conference games would be used, with a maximum of 10
points per game. Head-to-head competition would decide
the two teams with the most points. If these teams had
split victories, margin of victory between the two teams,
with a maximum of 10 points per game.
F. If the two teams remain tied, the team with the most total
points would receive the place for the first team (if both tied
with the same number of points, a coin toss would be used
to decide the first team). This procedure would continue
until all places were filled.
4/28/2013 10:58 AM
Since 4 teams are tied, we go straight to E.

Sum of winning margins (chopped at 10)
Cal St Stanislaus 10 + 10 + 5 = 25
Longwood 4 + 10 + 10 = 24
St Marys TX 1+ 10 + 10 = 21
Harding 2 + 1 + 2 = 5

Head-2-Head
Cal St Stanislaus beat Longwood

Champ: Cal St Stanislaus
Runner-up: Longwood

Who saw that coming?
4/28/2013 11:11 AM
whoa - pretty crazy. Congrats zagman. 
4/28/2013 11:28 AM
WOW.  Didn't see that coming at all after losing the forst 2 games by 2 points each.  Thanks for the invite guys.
4/28/2013 11:30 AM
*first*
4/28/2013 1:24 PM
Interesting tie-breaker system!

 Using the system I've adopted for the Derby City, the finish would've been 1) Harding; 2) Stanislus; 3) St. Mary's 4) Longwood
4/28/2013 2:19 PM
Well done zagman. Good to see my upperclassman in good hands.
of 2
All Forums > Hoops Dynasty Basketball > Iba > Yarnell Invitational 64

Terms of Use Customer Support Privacy Statement

Popular on WhatIfSports site: Baseball Simulation | College Basketball Game | College Football Game | Online Baseball Game | Hockey Simulation | NFL Picks | College Football Picks | Sports Games

© 1999-2014 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.