3/21/2013 2:36 AM
My #1 and 2 batters have low durability. Even if I rest them a lot, they are going to have a ton of at bats. Do total AB's hurt fatigue towards the end of the season, or is it mainly Games or both.

Also does anyone have a rough guide they use for calculating durability and recommended  AB's/Games over a season? My number 1 and 2 batters only have 77 durability and I'm worried already.
3/21/2013 8:19 AM
It's gonna depend on what position they play.  I think Cs wear out the fastest, then SS, then 2b/cf/3b, then COF, then 1b, then DH.  I think that plate appearances is what you can count it by, but I'm sure that defensive innings played is counted as well.
3/21/2013 9:20 AM
In my opinion, it's plate appearances and innings playing defense.
3/21/2013 9:38 AM
77 isn't something to worry about.   An upper 70s SS will be capable of 500+ PA, upper 70s LF will give you 600 PA. 
3/21/2013 10:09 AM
I have found it to be something like this.
30 Dur = 250 ABs
add 50-60 for every 10 DUR - depending on position
when you get to 100 you get 600+ ABs depending on position.
3/21/2013 10:18 AM
Hardball Dynasty – Fantasy Baseball Sim Games - Player Profile: Greg Wood at 97 and SS, is good for about 700 PA.  
Hardball Dynasty – Fantasy Baseball Sim Games - Player Profile: Juan Ferrer at 39 and mostly DH, is good for about 350 PA.

Those are the extremes. 
3/21/2013 11:54 AM
What does low stamina do to a player's performance?  I've been pushing my guys pretty hard for the end of year playoff push.  Most of my guys are between 91-94 with about 20 games left.  
3/21/2013 1:52 PM
I find most of my minor league injuries occur at 97% or below.  Because of this, I seldom push my BL guys below that level.

No one is completely sure about fatigued production because there are too many moving parts and too few samples.
3/22/2013 3:00 AM (edited)
It looks like there really is a use for Range Factor.

Great responses, thank you.

3/22/2013 6:23 AM
I find defense suffers when players are below 100%.

Plus as Mike pointed out the chance for injury increases as the % gets lower.

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