All Forums > SimLeague Basketball > SimLeague Basketball > rookies in open leagues
6/20/2013 3:07 PM
Hey guys sorry if this has been addressed in the past, but the rookies in the open leagues are based on actual players in the sim, right?
6/20/2013 4:32 PM
It has been postulated as such, but admins haven't said anything

EVER ABOUT ANYTHING IN THE LAST 6 YEARS
6/21/2013 1:03 AM
They are in baseball.

In the NBA sim, no one knows.
6/23/2013 9:01 AM
Yeah, I've been curious about that, too. Wish that basketball & football would both do some of what baseball does by having the performance history link, so you get an idea of what to expect from a player. That, in addition to knowing who these rookies really are, would give us all a better grasp of things.
6/23/2013 9:24 AM
Getting rid of rookies totally would be the best move for all sports.  Their quality (worth) varies greatly, and because it does, it destroys the integrity of the salary cap.  There are more than enough random things in the SIM without rookies being yet another.
6/24/2013 6:49 PM
In open leagues its pretty easy to tell who your rookies should be as actual SIM players. When you get your rookies, go to the GM office and place them on your active roster. This will show you what their stats were as an actual player (ppg, rpg and apg). Then go to the search engine (exhibition teams are great for this) and plug in the stats, again (ppg, rpg and apg) and do a player search. This should give you a small list of players of who your rookie may be. Use the postion effectiveness of your rookie to further narrow it down. This seems work most of the time.  
6/24/2013 8:13 PM (edited)
um, no? (or at least not exactly as you say - there's no ppg, rpg etc)

but  sort of - so let's accept the hypothesis that these are in fact based on actual player seasons

and here's this dude

2013 Stewart Keegan
 
6-8, 210 lbs
Small Forward
Inside Out

General Ratings

Shot% Def Rating Position Effectiveness
Perimeter Midrange Paint   PG SG SF PF C
49% 25% 26% n/a 83% 100% 100% 98% 88%

SimLeague Stats

  GP Min Pts OReb Reb FG FG3 FT AST TO STL BLK FL
Per Game 28 9.1 4.3 0.3 1.4 51.8% 40.9% 77.8% 0.5 0.2 0.4 0.4 0.8
Totals 28 256 120 7 38 44/85 18/44 14/18 14 5 12 10 22

Ratings

Offense Defense Rebounding Durability
1 5 3 D
6/24/2013 8:14 PM (edited)
given the hypothesis

the only "real life" stats we have for Keegan are his shot %s by zone

and as oskies says we also have another clue: his position effectiveness

so...
6/24/2013 8:12 PM
look familiar?

09-10 Nicolas Batum
 
6-8, 210 lbs
Small Forward
Portland Trail Blazers
Draft this player

Learn more about Nicolas on Basketball-Reference.com

General Ratings

Shot% Def Rating Position Effectiveness
Perimeter Midrange Paint   PG SG SF PF C
49% 25% 26% 58 83% 100% 100% 98% 88%


Statistics

  GP Min Pts OReb Reb FG FG3 FT AST TO STL BLK FL
Per Game 37 24.8 10.1 0.9 3.8 51.9% 40.9% 84.3% 1.2 0.7 0.6 0.7 2.2
Per 48 Min 37 - 19.6 1.7 7.4 51.9% 40.9% 84.3% 2.3 1.4 1.3 1.3 4.3
Totals 37 918 375 32 141 139/268 54/132 43/51 44 27 24 25 83
  Usage% FG%+ eFG% OReb% DReb% Ast% Stl% Blk%
Advanced 16.6 113 61.9 4.0 13.9 6.4 1.3 1.7
6/24/2013 8:12 PM
pretty nice 1.9m rookie to have on your roster wouldn't you say?
6/24/2013 9:20 PM (edited)
Actually click to activate someone from the GM's office and you get the ppg, rpg & apg

PF 2013 James Cortes
Deactivate Pos Name Fatigue PPG RPG APG Salary
  PG 83-84 Magic Johnson 99% 17.6 7.3 13.1 $6,758,106
  PG 06-07 Steve Nash 99% 18.6 3.5 11.6 $6,749,503
  PG 11-12 Stephen Curry 100% 14.5 3.3 5.2 $1,883,234
  SG 11-12 Manu Ginobili 100% 12.8 3.4 4.4 $2,223,112
  SF 12-13 LeBron James 99% 26.8 8.0 7.3 $9,568,985
  PF 94-95 Dennis Rodman 99% 7.1 16.8 2.0 $3,974,888
  PF 95-96 Magic Johnson 100% 14.6 5.7 6.9 $2,059,158
  PF 98-99 Dennis Rodman 100% 2.2 11.2 1.3 $1,659,470
  PF 88-89 Ed Nealy 100% 0.7 1.8 0.3 $254,716
  C 71-72 Tom Boerwinkle 99% 7.1 11.2 3.5 $4,526,802
  C 11-12 Marcus Camby 100% 3.8 8.8 1.9 $2,096,320
  C 2013 Larry Bednar 100% 6.2 6.1 0.7 $239,000



General Ratings

Shot% Def Rating Position Effectiveness
Perimeter Midrange Paint   PG SG SF PF C
8% 51% 41% 35 62% 71% 92% 100% 100%


Statistics

  GP Min Pts OReb Reb FG FG3 FT AST TO STL BLK FL
Per Game 77 16.1 6.2 1.9 6.1 35.9% 31.6% 70.3% 0.7 1.2 0.7 0.9 2.8
Per 48 Min 77 - 18.6 5.7 18.3 35.9% 31.6% 70.3% 2.2 3.7 2.0 2.6 8.5
Totals 77 1236 479 148 470 179/498 12/38 109/155 56 96 51 67 218
  Usage% FG%+ eFG% OReb% DReb% Ast% Stl% Blk%
Advanced 18.8 83 37.1 9.8 22.7 4.7 1.5 2.5



2013 Larry Bednar 6-8, 225 lbs
Center
Ash Angeles Mustangs

General Ratings

Shot% Def Rating Position Effectiveness
Perimeter Midrange Paint   PG SG SF PF C
8% 51% 41% n/a 62% 71% 92% 100% 100%

SimLeague Stats

  GP Min Pts OReb Reb FG FG3 FT AST TO STL BLK FL
Per Game 40 18.6 7.3 1.6 5.5 40.8% 31.6% 61.0% 1.0 1.6 0.8 1.1 2.5
Totals 40 744 292 63 218 118/289 6/19 50/82 40 64 33 42 101

Ratings

Offense Defense Rebounding Durability
1 6 6 C


Hmmm... that guy costs $1.9m


6/25/2013 1:13 AM
Actually click to activate someone from the GM's office and you get the ppg, rpg & apg

 
my bad
6/25/2013 8:35 AM
Posted by felonius on 6/24/2013 8:12:00 PM (view original):
pretty nice 1.9m rookie to have on your roster wouldn't you say?
A perfect example of how rookies destroy the salary cap premise.  Thanks.
I have enough problems winning, without other owners having players worth $4-$5 million more than me. 
6/25/2013 11:14 AM
ash said his guy was 1.9m as well - it could be the case that we have the same $5m worth of rookies but his is spent poorly and mine well (so to speak) in which case why not just make open leagues default cap 47m (like someone once campaigned for until he was suppressed by the autthorities)?
6/25/2013 12:50 PM
Posted by felonius on 6/25/2013 11:14:00 AM (view original):
ash said his guy was 1.9m as well - it could be the case that we have the same $5m worth of rookies but his is spent poorly and mine well (so to speak) in which case why not just make open leagues default cap 47m (like someone once campaigned for until he was suppressed by the autthorities)?
If the cap gets raised, teams would no longer reasemble a "realistic" team.  I understand WIS' claim there.  I don't understand the unwillingness of WIS to have variable caps for Open Leagues, so people can be unrealistic if they want.  Owners new to the site are not going to join Theme Leagues to play in such Leagues.  No matter what the cap, there is always going to be this problem with rookies, unless all rookies are done away with, or at least the exact same rookies given to every team.  A League with random rookies hasn't seen me in a long, long time, and it never again will.
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