Posted by bhazlewood on 6/21/2013 6:36:00 PM (view original):bhazlewood
Except this game doesn't give you the option of flooding a zone, doubling a WR, bump-and-run...and only minor input on how much (but not really when) to blitz.
You have the illusion of control, which may be worse than having no control at all.
The trouble with both the "Talent Should Rule" and the "Game Plan to Win!: arguments are that somewhere you have to decide where talent should overcome scheme. Nearly everyone agrees that in evenly-matched teams, the better game plan should prevail. Whatever the "better game plan is". And everyone agrees that there's a point where a team's talent differential is such that no amount of game planning can overcome it. The trick - and I certainly don't have the answer - is deciding what that point is, and where and how much the "Talent vs Scheme" balance of power shifts. And there's no consensus here at all.
, you are 100% spot on with this post. I believe, before we can all work together to help make 3,0 the best it can be, we have to at least get closer to agreement on where talent should take over.
I also understand what you're saying about "whatever the best game plan is". No, we do not have anywhere near complete control over flooding zones, etc., and never will in GD, but I still feel like I have enough control to "out game plan" my opponent at times. Example:
I scout and realize my OL is much better than his def. line, but he does have good DB's and fair-medium LB's. Of course I want to run the ball, right? BUT...If he plays a 5-2/run or a 4-4/heavy run he could make it much harder to do so, right? So I go back through his previous games and look for times he played strong running teams. Did he go to a 5-2 or a 4-4/run and stuff them? If so, maybe I want to set up in an I-formation...force him to play a 5-2 or 4-4...then throw the ball. If he doesn't go to the strong running def. formations and sell out, then I may decide to simply line up and run the ball down his throat. As you can see, talent is the most important consideration...but the right game plan could possibly off-set that talent advantage (based on how much of a talent gap there is) and at that point, the right game plan should make the difference in winning or losing.
Again, this is just one example. There are tons of different ways of out game planning an opponent, BUT it all starts with talent...