All Forums > Hoops Dynasty Basketball > Hoops Dynasty > end of game logic broken?
6/24/2013 4:30 PM
  Baptist Bible is playing a triangle offense and a 2-3 zone (+2)   Gwynedd-Mercy is playing a spread offense (hold ball) and a fullcourt press (-1)
00:50   71-72 Leroy Bell misses short on a jumper from the left side
00:49 Jeffrey Kennedy grabs the board 71-72  
00:42 Matthew Session's pass is off the mark and out of bounds 71-72  
00:09   71-72 Richard Amerson misses long on a jumpshot from just outside the lane
00:07 Jeffrey Kennedy grabs the defensive rebound 71-72  
00:07 Baptist Bible calls a :30 timeout (1 :30 3 full remaining) 71-72  
00:01 Matthew Session is open and buries a fadeaway jumper from the left side 73-72  
6/24/2013 4:32 PM
4 seconds took place between hold ball offense then a shot.

The 2nd time I have the ball, we did really hold the ball.

Confusing....
6/24/2013 5:56 PM
There are times a "hold ball" will produce a quicker shot than something close to a clock-milking possession (I don't know if it's tied to IQ at all or not, but mentally I just always think to m yself that the player was a moron and not aware of the game situation...). The bigger concern to me, if I'm reading you right, is that you somehow traveled the length of the floor in 4 seconds to take a shot  under "hold ball" when, had you been running" quick shot" at the end of the game,  you'd never be given better than a half-court shot with 4 seconds remaining.
6/24/2013 6:32 PM
up by 1 possession or less with over 35 seconds...still need to shoot at some point
6/24/2013 8:39 PM
I think in general that what happens at the end of games needs to be fixed. Teams constantly get (good) shots up in the snap of a finger, and lots of other questionable things happening. Doesn't work very well.
All Forums > Hoops Dynasty Basketball > Hoops Dynasty > end of game logic broken?

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