All Forums > SimLeague Baseball > SimLeague Baseball > Anti-Milacki effect?
7/29/2013 7:23 AM
Did WIS at some point install an anti-Milacki effect for playoff games?
Sam Leever had a 37-IP season with 1.79 ERC# that I drafted and then led my bullpen with a 1.19 WHIP in a progressive league season. So, since he was an SP in RL with 6.6 IP per game, I started him in the playoffs. Twice. He got shelled and went to the bench fatigued and boasting a 16.7 ERA.
7/29/2013 10:14 AM
Not to my knowledge. They did institute an effect with fatigue to stop people from banking innings and resetting all underused players at 90% of their real life fatigue for the playoffs, even if you didn't use them in the regular season. That is all I know about.
7/29/2013 10:18 AM
haven't been any changed to the sim engine since the 90s, far as i can tell
7/29/2013 10:39 AM
Two games?  Think that might be just a tad small of a sample size to cite?
7/29/2013 11:44 AM
Posted by evil_twin on 7/29/2013 10:39:00 AM (view original):
Two games?  Think that might be just a tad small of a sample size to cite?
Of course. But freakish enough to raise the question.
7/30/2013 1:26 AM
Posted by doubletruck on 7/29/2013 7:23:00 AM (view original):
Did WIS at some point install an anti-Milacki effect for playoff games?
Sam Leever had a 37-IP season with 1.79 ERC# that I drafted and then led my bullpen with a 1.19 WHIP in a progressive league season. So, since he was an SP in RL with 6.6 IP per game, I started him in the playoffs. Twice. He got shelled and went to the bench fatigued and boasting a 16.7 ERA.
This happens to me most of the time i use a well-rested low ip guy as a starter.  It is just bad luck.
7/30/2013 8:07 AM
Depends....... if you try it against my teams it works every time. If I try it it fails every time.
All Forums > SimLeague Baseball > SimLeague Baseball > Anti-Milacki effect?

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