11/2/2013 1:05 PM (edited)
With the release of 3.0 in a few weeks to all worlds, I wanted to get some talks on recruiting going. After we all know that the engine runs well I think that recruiting could be bettered. Although it is one of the few areas of this game that hardly any complaints existed, I do think it could be improved to make this game much better. I did this quickly and will add our ideas to the list. YES I know there is a lot going on in terms of the engine design and rollout, but it never hurts to get ahead. Here are some ideas:


  • Do not take away promised starts. (I saw this as an option in the 3.0 forum. I think it got shut it down quickly.) 
  • Revert back to programs keeping 100% of leftover funds. (This will make recruiting much more fun and unpredictable.) 
  • Institute some sort of in season recruiting. (Maybe giving funds at the beginning of each season. Responses could come some time during the evening each day.)
  • Making grades important. (Not like HD, but more in terms of passing entrance exams to be admitted. Ex Demar Dorsey and Michigan, 2010-11)
  • Schools keeping bowl/playoff money. (Thus making it easier for new coaches.)
  • Creating a "football budget", complete with coaches, trainers, camps, etc.
  • Take away the starting edge for SIM AI coached schools. 
  • Take away the email that tells you if you are leading and make more players wait out the signing period longer.
  • Set Campus visit increments from 1,000-50,000, with only few acceptances, limiting players to 5 official visits.
  • Players should automatically lean toward their favorite school. 
  • Coaches find out legacy players before recruiting begins.
  • Allow more scholarship players. (Even 3 more would be very helpful.)
  • Recruit distribution do over. (Too populated in areas that make no sense, thus only feeding certain schools.)
  • Enhance recruit responses.


10/9/2013 2:23 PM
Personally, I think recruiting should be left alone.  It's the only dependable aspect of the game.


10/9/2013 3:09 PM
I'm with bhouska on this.  I like recruiting as is and it works as is. 
10/9/2013 3:35 PM
The only thing I like is keeping 100% of leftover funds otherwise leave it alone...However I didn't know version 3.0 is coming out in a few weeks dear god help us......
10/9/2013 4:04 PM (edited)
Posted by jfootball88 on 10/9/2013 3:35:00 PM (view original):
The only thing I like is keeping 100% of leftover funds otherwise leave it alone...However I didn't know version 3.0 is coming out in a few weeks dear god help us......

Keeping 100% is an awful idea. High prestige teams will have an overly unfair advantag. I play HD mostly and could imagine how tough recriting would be if all the A+ prestige teams kept 100% of what was left. Recruiting is fine how it is. I plan on moving up to D-1A, how could you ever build a long lasting stable non-elite that can complete for National Titles if everyone keeps 100%.

10/9/2013 3:55 PM
Recruiting is the only good part of this game left. Please don't mess with it WIS.
10/9/2013 5:56 PM
Posted by coachhaskins on 10/9/2013 4:04:00 PM (view original):
Posted by jfootball88 on 10/9/2013 3:35:00 PM (view original):
The only thing I like is keeping 100% of leftover funds otherwise leave it alone...However I didn't know version 3.0 is coming out in a few weeks dear god help us......

Keeping 100% is an awful idea. High prestige teams will have an overly unfair advantag. I play HD mostly and could imagine how tough recriting would be if all the A+ prestige teams kept 100% of what was left. Recruiting is fine how it is. I plan on moving up to D-1A, how could you ever build a long lasting stable non-elite that can complete for National Titles if everyone keeps 100%.

You need to read Atlas Shrugged. How is it unfair to keep what you have earned?
10/9/2013 7:31 PM
Yeah 100% is awful.  Took over Bama in Beta before anyone else joined the SEC.  2nd year 2 more coaches came in and I dominated them cause I had bowl money.  3rd year another coach joined and now me and the previous coaches were equal funded.  So I had to pick my battles rather than dominating again.  100% would be very unfair to teams not being the first to join their conference.
10/9/2013 7:47 PM
Posted by bhouska on 10/9/2013 2:23:00 PM (view original):
Personally, I think recruiting should be left alone.  It's the only dependable aspect of the game.


This.
10/9/2013 8:47 PM
Posted by cadelu on 10/9/2013 7:31:00 PM (view original):
Yeah 100% is awful.  Took over Bama in Beta before anyone else joined the SEC.  2nd year 2 more coaches came in and I dominated them cause I had bowl money.  3rd year another coach joined and now me and the previous coaches were equal funded.  So I had to pick my battles rather than dominating again.  100% would be very unfair to teams not being the first to join their conference.
So, you're saying the fix is socialism? Coaches shouldn't be awarded for being successful?
10/9/2013 10:21 PM
I agree that recruiting is fine the way it is. Carryover especially creates a significant advantage among D1A elites, beyond the strong advantage in prestige they already own.

At this point, Oriole has his hands full with the engine, so I'd rather his focus stay there.
10/9/2013 11:26 PM
Posted by citizenkane on 10/9/2013 8:47:00 PM (view original):
Posted by cadelu on 10/9/2013 7:31:00 PM (view original):
Yeah 100% is awful.  Took over Bama in Beta before anyone else joined the SEC.  2nd year 2 more coaches came in and I dominated them cause I had bowl money.  3rd year another coach joined and now me and the previous coaches were equal funded.  So I had to pick my battles rather than dominating again.  100% would be very unfair to teams not being the first to join their conference.
So, you're saying the fix is socialism? Coaches shouldn't be awarded for being successful?
If I'm at Bama with a huge built up bank and a built in elite status who is gonna take a team like Auburn, Ole Miss, etc.  Elites sure but the worlds are already ghost towns why make it worse.  I played version 1.0 with the 100% carryover and have seen elites with huge banks completely dominate worlds.  Even saw 3 teams gang up on an elite with a bank and all 3 lost.  Just sharing my opinion and experience.  I'm not playing GD anymore anyways just trying to help the coaches staying out.
10/9/2013 11:36 PM
People in favor of keeping 100% of leftover recruiting money must have forgotten about the days when coaches literally had 7 figure "war chests."  There's not skill in plunking $100k into a recruit on the first cycle.

If anything, I think it should be evened out more so, by giving coaches who are new to a conference last year's bowl money.

10/10/2013 12:35 AM
Recruiting works, but it sucks! Really - 20++ campus visits in D1A?!?!?!?! It can be made much better.
10/10/2013 2:58 AM
Posted by citizenkane on 10/9/2013 2:00:00 PM (view original):
With the release of 3.0 in a few weeks to all worlds, I wanted to get some talks on recruiting going. After we all know that the engine runs well I think that recruiting could be bettered. Although it is one of the few areas of this game that hardly any complaints existed, I do think it could be improved to make this game much better. I did this quickly and will add our ideas to the list. YES I know there is a lot going on in terms of the engine design and rollout, but it never hurts to get ahead. Here are some ideas:


  • Do not take away promised starts. (I saw this as an option in the 3.0 forum. I think it got shut it down quickly.) 
  • Revert back to programs keeping 100% of leftover funds. (This will make recruiting much more fun and unpredictable.) 
  • Institute some sort of in season recruiting. (Maybe giving funds at the beginning of each season. Responses could come some time during the evening each day.)
  • Making grades important. (Not like HD, but more in terms of passing entrance exams to be admitted. Ex Demar Dorsey and Michigan, 2010-11)


The $$$ was changed from 100% to 1/4 because all of the better teams where stalking up on $$$ and screwing every one else in RCing. I new coaches that had $100,000 saved up because of carry over. No I do not agree with you on that one.
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