Salary - $120M.
Trades - Trades must be posted (and confirmed) in the trade thread that do not go through GM Office. All others in the GM Office must be copied and pasted from GM Office to avoid differences in wording. All trades will be listed for owner use in the trade thread, and then current trades involving the current drat will be listed there also.
Once an owner sends a player to AAA as part, or result of a trade he must stay there unless a AAA player would be left in the majors, (for any reason) which then a ML player is always a higher priority than a AAA Player.
Frozen Rosters - After all rosters have been posted prior to the draft, the Commissioner will give all owners at least 24 hours to re-check their rosters. At the end of that time, rosters will be frozen, meaning there can be no more drops or adds. Of course, trades can continue to be made.
After the draft starts and an owner realizes that he/she forgot to return a player to the active roster from IR, the Commissioner will delete that player from the Available Players list, as long as the player has not been drafted.
If the player has been drafted by someone else, then the original owner loses the player and he becomes the property of the new owner.
Draft Order and Policy
The draft order will be determined by regular season standings at game 120. If two teams have identical records, the first tiebreaker in determining draft order will be the owner with the worst head-to-head record. If the record is even, then there will be a random determination, for which owner gets the lowest pick. The 4 teams with the lowest won-loss records qualify for the lottery. To qualify they must have won a minimum of 30 games by game 120.
Tiebreakers will be decided by head to head competition when two or more teams are tied at game 120. 1st tiebreaker is W-L record. 2nd tiebreaker is runs scored,and 3rd is a random coin toss. In the event owners do not get back the tiebreaker info to the commish before the draft starts the commish will use what info he has been given and use a random coin toss to decide the rest. Edit: I forgot to add this a couple seasons ago when enacted. If owners are deadlocked when there are 3 or more teams the 3rd tiebreaker for when there are 3 or more teams in this exact scenario to be winning pct in all games involving the 3 deadlocked teams
Each owner will be allotted 60 minutes for the first round each season. There will be 30 minute time limits for all subsequent rounds. (amended 1hour slots on weekends 1/7/11) The clock will be in effect from 9:00 am until 9:00 pm Eastern time.
Draft times will be set for round 1 (on the clock) according to the time schedule ( 9 - 9) with all times set in stone rather than being adjusted because of picks taken off the clock. This insures that all owners are on the same page concerning the 1st round picks. For example pick 1 - 9am, pick 2 - 10am, pick 3 - 11am, etc. If 8 picks are taken off the clock even though it may seem agonizing to some, pick 9 would still be at 5pm on day one of the draft. This continuity will allow for different lifestyles and a little less stress concerning something we should all consider fun. Round 2 will be on day three of the draft every time using the above time schedule, allowing for one round a day until round 5 when times will be sent out 24 hours in advance in a multi - round sequence, using an expanded time schedule ( 9:00AM - 12:00AM) to get the lower rounds done as quickly as possible.
If the commissioner inadvertantly leaves an eligible players off of the available players list, that player will not be eligible to be drafted. This was voted on by owners as the Chris Short rule.
Trading and Cutting Players
Draft picks and players may be traded at any time. Future picks may also be traded, but not beyond a five season period.
Trades have always been limited to the next 5 seasons so if you were in the 1956/79 season you could trade picks up until the 1961/83 seasons but once the season ends you would be in the 1957/80 off season and then could trade up until 1962/84.
Rent-a-player deals will not be allowed in this league. These are trades in which players are traded but then revert back to their original team at some point, usually the start of the next season.
Any player taken in the draft must either be on your opening day roster or be traded prior to your entering your team into the league for that season. You may not draft a player in the draft and cut him prior to the start of the season. A penalty will be enforced if this occurs. This is to try to curb owners from drafting above the salary cap, as well as to give all owners a fair shot at all available players in the draft.
The owner will lose 10 spaces, in the first round in which he has a draft pick. If an owner is scheduled to pick # 20 in the 1rst round, for example, then the penalty would place that pick at # 6 in the 2nd round; this would be a 10 space penalty.
The same penalty will apply on a case by case basis if you designate someone as a keeper and that player does not make your final roster. If the commissioner believes an owner had to cut a player of value more than the penalty and that player is claimed, he may waive the penalty. To be referred to as the "he paid enough waive".
There are no drop/adds in this league. If you are over the cap at the end of the draft or if you don't have players for all positions, you will have to make a trade to correct your roster
Owners may switch cities once every five years with no penalty. New owners in the league are able to switch cities when they enter the league, irrespective of the 5 year rule. The new 5 season period starts from last season as I know for sure it wasn't offered then. Next stadium change 1953/76 for all but new owners.
Owners desiring to move must request it before the draft starts and they will get an extra pick. They can then choose when to pick their stadium according to relevant need.
Amendum: If an owner wishes to follow the R/L switch of his francise from one stadium to another because of a new one being built or re-names because of marketing decisions he will be allowed an un-contested switch. This will be know as the hockeyhead rule.
Most of the time even though there is a rule we will allow owners to work out disputes or other issues on their own. When that can't be achieved the commissioner will make a decision and if 3 or more owners are not in agreement they may post it in the discussion thread and the commissioner will ask for a vote. To overturn a decision 12 votes will be needed in favor of overturning the decision. The commissioner may not vote.
NO WW, NO DH
AAA players will be used for trade fillers only, they cannot be called up
Full or partial player seasons may be used
SLL restricted to next scheduled series.