You CAN'T be serious. Just because someone didn't *quit* the game, doesn't mean they didn't *lose* a team.
I've been at Northeastern State since season 3 of Tark. I'm beginning my 80th season at that school, longer than anyone has ever coached one school (season-wise) in the history of HD. I've got two main ID's that I use, this one and emy1013. I started Tark with both of them in season 2 (couldn't get in season 1 because the world filled up too fast. In case you haven't noticed, that's not a problem anymore. Ever. Awful lot of Sim teams in each world. Bunches and bunches) and decided at that time that my Dcy ID (which is actually my son's info and I could have easily stuck to that story, since it does happen to be the truth) would stay at Northeastern State since it was the first D2 school I had ever coached in HD. I also decided that I would use my emy1013 ID to try to reach my destination school, which was Duke. At that point in time, there was NO rule prohibiting two teams in a world and, in fact, Tarek (the original Admin) had actually encouraged coaches to fill teams as they saw fit. No? Just ask him about Rob Tracy and the 26 teams he was controlling at one point. Or reference the long time coach who made a habit of bragging about how he had faced himself in the title game of an NT. Not a peep from the original Admin (you know, the guy who actually created the game).
Well, I finally made it to Duke in season 47 of Tark. At that time, still no rule about having more than one team per world. Some time after that, it was arbitrarily decided that two teams was still okay, as long as they weren't in the same division. Still no problem. Then another arbitrary rule with some random distance selected that said the two teams couldn't be within a certain distance of each other. I left Duke voluntarily but I can assure you of one thing. Had I been "made" to move, after spending all that time and money to reach my destination school, and after complying with the rules in place at the time that I reached my destination school, I would have certainly felt like I had *lost* a team and yes, you would have "made" me quit. Somehow, you just to seem to *get* it. No, no one was forced to "quit" the game, but people most certainly *lost* teams and for you to say that no one did, seems to show how out of touch with the situation you really are.
Like BillyG, I too, sat through all of the horrible roll-outs, I also played beta tester for WiS with seasons that I had purchased while the aformentioned roll-outs were trying (slowly and badly) to be fixed, and I also continued to keep my teams and play the game. But I've got to tell you (since you seem to be monitoring this thread), that it really and truthfully seems that the prevailing attitude at WiS is that "we're the only game in town and we can s*** on our customers as much as we want because they've got nowhere else to go. Especially with our Customer Service department". I'm still playing, but only because I've got credits to burn and I'm not just going to give them back for free. (Oh, and thanks for re-compensating those of us who stuck with our D2 and D3 teams when you guys de-valued the credits for NT games. That was great how some of us only got 25% of what we should have gotten, while the brand new D2 and D3 coaches got the full 100%, simply because they hadn't been at their schools as long as we had. Nice that someone came to their senses and changed it back to 100% for everyone, but what about all those seasons where we got the reduced rate and never got back what we should have when the rule reverted back to how it should have stayed in the first place. Just another example of the fine treatment that the long time coaches got. It was just swell, really).
I'm one of those guys that BillyG referenced about doing an interview. I'm also the same guy who explained to your point of contact that because of how poorly and "amateurish" the whole two teams debacle was handled, that I couldn't in good conscience waste a minute of my time doing anything (i.e., the interview) that might help promote your game/website. I've still got the list of questions sitting blank in my e-mail, but only because every once in a while I need to look at them to have a laugh.
I've had guys at work ask me what game is was looking at and if it was interesting and I told them not to waste a second of their time nor a dollar of their money on this site, not when it was run at such a sub-standard level. Not while your CS is so laughably bad. Not while we don't see any kind of direction from the people in charge for months at a time. No sir, not me. You want new blood to join? Perhaps a little advertising might do the trick, but I can assure you that WiS won't be getting any positive reviews from this guy.
I've spent the better part of eight years playing this game, every day, and in a way, I'll be sad when it's time for me to go (see some of us DO get attached to teams and DO feel like we're losing something when we let them go, whether voluntarily or not. Again, something I'm not sure you quite "get"). But....not so sad that it will trump how disgusted I've become with the horrible decisions that have been made recently by the people "in charge" (and I use that term, very, VERY loosely). It's a shame, really, because this game has the potential (pun most certainly intended) to be one of the best around, but it has been driven into the ground and quickly at that. So sad. It's a shame someone higher up at Fox doesn't take the time to look at the game and start asking some hard questions. Maybe then the game would start getting the attention, publicity, and leadership it needs to thrive. But until then it'll just continue to slowly take on water until it finally goes under. Such a shame.
For those following this thread, please read this post quickly as I don't expect it to be up long. The last time I posted something negative about the game or the people associated with the game, my post was removed and I was banned from the forums for a few days. Seems that some don't take any kind of criticism well at all. All for now and sorry so long.