Hang on folks.
One of the biggest, legitimate gripes about the game engine has been that it all or nothing, depending on if you had the right (run/pass) defense set. If you read what oriole did, he found and lowered a factor that accounted for such a big difference. It may take some more time to refine the results, but I think it's a smart move in the right direction.
God knows I've been critical of some of the changes, and I still think the release is premature, but in this one particular case, let's tap the breaks and give the guy a chance to fine-tune effect.