i tend to agree that current rating, as a factor in growth, still applies. you still grow faster at 50 than 90 or 10. its just that its a much smaller factor now that potential has been added as a factor as well.
also, i think its wrong to call the work ethic growth rate a glitch, when its worked that way forever, and we and the game admins have all known its worked that way forever. its by design, not a bug.
i voted no but would be fine if they let low work ethic players grow, it still would stunt their growth significantly. i think its good that work ethic exists as a meaningful factor and don't want to see it go away, but its also annoying when quality players are knocked out by single digit work ethic. if players with low work ethic gained 5-7 or whatever when starting, i don't think it would make work ethic meaningless, it would just allow *some* growth, still significantly diminished. i'd be ok with that, but im not excited about it either.