HBD is an amazing game. But it seems the world of gaming has changed in the past 8(?) years while HBD has not.
The next generation baseball simulation will be built with a focus on the humans playing the game, not on the game itself. HBD focuses on the fake worlds and the fake players, not the humans who play and pay the bills.
If someone finds the website (which sucks, but that's a different problem), they should be able to start playing today. Not is some number of days when/if the world they picked fills. And then on some random day they have no control over, they have 24 hours to set a budget. If they don't it can screw up an entire season. And even though it's just a budget, you can't change it without penalty. That model isn't thinking about the customer.
It should be easy for people with similar track records in the game to find each other and form worlds. (Even better if they can be worlds of 8, 12, 16, 24, or 32). Bring our current team with us or start with a new team. Who cares if the team I have in one world is copied into another? Doesn't change anything in the current world. If we could quickly and accurately identify GMs and worlds that match our profiles, we could keep the team we've invested time and money in and up the level of play. (Or lower it if we end up in a world we don't like or want to spend that much time on.) HBD would sell a lot more seasons. Right now they lose money every day worlds are waiting to fill.
I think most humans would rather be playing the game than waiting days/weeks/months for a world to fill. Sure, it's cool that while we're waiting we can see who won the MVP award in season 5. It think it's been proven that forcing all worlds into that model has failed. If a world want to work that way, good for them. But the game shouldn't enforce it.