I'm going to be one of the testers of the new "responsive" user interface for HBD that will be mobile device (tablet, phone, etc) friendly. We're using one-season "throw away" worlds for the purpose of testing the new UI on all browsers and devices.
Somebody in my test world made a passing comment along the lines of "free agency should be interesting with not having to worry about future seasons" which planted an idea in my head. There is zero incentive to try to build for the future in a one season world, so theoretically, everybody should be taking a "win now" strategy.
But then I got to thinking: it's a free one-season world. We're only testing the UI, nothing has changed in the game engine. Winning would be nice, but this is an opportunity to do something extreme, just to see what would happen. I don't really care if I win 100 games, 81 games, or 30 games. There's no incentive to tank with no future seasons to play for. But why not have some fun?
So I'm looking for suggestions. What kind of "extreme" approach can I take for this one season, just for kicks? Ideally, it would be something we can learn something from. But it doesn't have to be.
The first idea that came to mind: punt offense completely. Try to load my ML roster with 12 or 13 of the best pitchers I can get, and fill out the rest of my roster with 90+ across the board defensive shortstops (and a couple of defensive catchers). Let's see how few runs an extreme pitching and defense roster can allow over a season. I may lose 120 games, but a lot of them might be 1-0 or 2-1 losses.
Another alternative: do the opposite. Load up with defensive slug HR hitters and play them everywhere. See how many runs I can score without concern for winning games (though wins should come with a half decent pitching staff).
But I'm looking for any other suggestions. Maybe instead of one of the above, I can try one or more alternate extreme strategies. My intent would be to share results here.
Any thoughts?