Posted by dcy0827 on 6/4/2016 6:45:00 PM (view original):
Posted by kcsundevil on 6/4/2016 11:28:00 AM (view original):
Posted by carl3298 on 6/4/2016 11:11:00 AM (view original):
I don't think anything will shut down per say... they will just roll it over when the new world starts. Perhaps that's what you mean though... I was pretty sure he said it won't happen all at once,.
Nope. Refer to the most recent dev chat, where seble told us they have to have all the worlds in shutdown at the same time to roll out the changes, and re-openings will be staggered. No specifics have been released, but it'll cause a 1-2 month delay for every world.
He did say that yes. But I'm not sure why they'd have to do it that way when they didn't do it for any of the other updates. When potential was rolled out, it simply went world by world when each one rolled over. They didn't stop every world, wait, and then begin again like they are with this update. I'm honestly curious, why the difference? Has any reason been given, maybe one that I missed?
The changes to recruiting will impact the game all season long, and in particular will modify the in-season timetable of game events.
WIS could probably configure a bolt-on software patch to manage deployment of potential, but that's not feasible this time due to scale of changes.
seble simply said he didn't see another way this rollout can be done besides a full shutdown. Based on my past experience in software development + what I'm seeing in beta, I agree with him.