I have 6 teams. I'll be dropping 2 immediately, then 2 more in 2 seasons (they are stacked with underclassmen currently). I'm going to keep NCST and Hawaii for a few seasons in the new system to see if it grows on me, but chances are I will dump those too within the calendar year.

My issues are numerous. The recruiting change replaced a flawed system with a more complex and more flawed one. So it wasn't an improvement. Meanwhile, hiring logic wasn't fixed. Top 10 freshman still perform like this was the 1980's (none of them play well enough to get drafted). Who does get drafted is almost random after round one. Mid-majors have ceilings which takes away from the fun since the hiring logic is screwed (you can get stuck there for an endless period). Ect., ect. There are others too. But my main complaint is that we waited years for this update, which was a non-update, and now we have to wait years again for another attempt? I don't have that kind of patience. HD will be a ghost ship by the end of '17. I saw it coming during the beta but I'm still surprised at the number of people retiring. There are currently 6 open teams in World Allen's Big East conference. 6!! I would guess that HD will suffer a 40% decline in use over the next 6 months.

I was in the beta, and it was a cluster. Way too many people were involved, many of which were vastly under-qualified to make suggestions. There should have been 20 coaches in there with the ability to advise, while the remaining ones silently just filled teams rather than have them be simmed. I was very upset at one point because I began to realize how much I once enjoyed this game and yet knew I would be letting it go. I've come to terms now, and while I''m sad to say goodbye, no tears are getting shed.

I wish you all luck in your real lives and fun in your simmed lives.

gigrant
5000+ wins, but never a legend!!
9/5/2016 11:46 AM
Posted by gigrant on 9/5/2016 11:47:00 AM (view original):
I have 6 teams. I'll be dropping 2 immediately, then 2 more in 2 seasons (they are stacked with underclassmen currently). I'm going to keep NCST and Hawaii for a few seasons in the new system to see if it grows on me, but chances are I will dump those too within the calendar year.

My issues are numerous. The recruiting change replaced a flawed system with a more complex and more flawed one. So it wasn't an improvement. Meanwhile, hiring logic wasn't fixed. Top 10 freshman still perform like this was the 1980's (none of them play well enough to get drafted). Who does get drafted is almost random after round one. Mid-majors have ceilings which takes away from the fun since the hiring logic is screwed (you can get stuck there for an endless period). Ect., ect. There are others too. But my main complaint is that we waited years for this update, which was a non-update, and now we have to wait years again for another attempt? I don't have that kind of patience. HD will be a ghost ship by the end of '17. I saw it coming during the beta but I'm still surprised at the number of people retiring. There are currently 6 open teams in World Allen's Big East conference. 6!! I would guess that HD will suffer a 40% decline in use over the next 6 months.

I was in the beta, and it was a cluster. Way too many people were involved, many of which were vastly under-qualified to make suggestions. There should have been 20 coaches in there with the ability to advise, while the remaining ones silently just filled teams rather than have them be simmed. I was very upset at one point because I began to realize how much I once enjoyed this game and yet knew I would be letting it go. I've come to terms now, and while I''m sad to say goodbye, no tears are getting shed.

I wish you all luck in your real lives and fun in your simmed lives.

gigrant
5000+ wins, but never a legend!!
well said
9/5/2016 12:32 PM
I have been around since the first season of Naismith. Won D1 national championships with three different teams there.
I have had pretty good success in Iba recently, going to 18 (?) of the last 21 D1 Final Fours, the championship game 12 of those years, winning it 8. Good run.
I have had multiple teams/ world's throughout the years... Only one username ever, and have cut my teams to one.

I think changes were necessary.
I think it was too easy to dominate at the top.
But these changes were reckless, increasing the value of randomness over making it more competitive, and purposefully and vindictively punishing success. Good comradely within conferences will be gone soon, one thing I love about the game (now it's a disadvantage to be in a conference with a lot of humans).
The powers that be didn't listen to those that understood the game, instead focusing on loud newbie socialistic users.
The desire to absolutely punish teams with early entries is a blatant slap in the face of excellent D1 coaches and frustrates me to no end. Why would you push forward with changes, knowing they will unfairly punish the best coaches, without even trying to find a good solution (2-3 good ones were discussed). The only thing I can think of is that they wanted socialism and to get rid of elites.

Having said that, I am down to one team.
I will stick it out for another season or two, partly because my team only has 2 upperclassmen and they should be real good next year. But then they will get punished for being good, I will have four or more ee's and zero recruiting recourse and take multiple walkons, get frustrated because I did nothing wrong other than win, and I will leave with about 15 unused free seasons. The good news? I have already cashed in my reward points for Amazon gift cards and got over $300 as a parting prize. Bitter sweet though.

Will ll miss this game but there is a season for everything!
9/6/2016 9:51 AM (edited)
i asked seble to stand me up from kansas (missed the renewal deadline by 18 hours, whoops), which just leaves a co-coach team we are on the last season with. i was undecided about sticking around a few seasons, but i decided. i am busy and have other obligations, and don't want to ruin the potential experience of enjoying some new element of HD by encountering it when i have so little interest.

there are several really bad items in this latest release, but i actually think it could still be a lot of fun. i just have very little interest in playing right now, which would most likely be the case without the release. granted, i know the next 6 months are going to be pretty rough on many folks, there is just no way around it. but the meat of the game, with some refinements and balancing (like EEs), it could actually be fun.

scouting for players who match your preferences, this is something folks like jskenner brought up a decade ago, which in general, a lot of coaches (myself included) agreed would conceptually be fun. its less of an auction style, it adds some variety. folks say nobody asked for this, and to some extent its true, but i think the core idea, if you strip away some of the fluff on top, has a lot of merit - and actually has been requested. i always believed the home/away preferences came from coach suggestions, and expanding preferences in general is absolutely something i support. the bigger schools shouldn't have the advantage on every single player. did it swing too far? probably. if seble just added preferences, i'd be a huge fan. the scouting stuff, you can streamline it, i figured out ways after just one season, i'm sure the rest of you can, too. it doesn't have to be a major burden, you can get into it or not get into it, and still be competitive - at least where there is more money involved, not sure about the lower divisions TBH. anyway, i think there is more merit to this update than people give it credit for. there are some really dumb aspects but seble might fix those in time. even with something like hard caps left in, a lot of folks might enjoy this version of the game more. i thought potential was stupid at first - the core idea - but i was converted. i think we should all keep an open mind, try to see the value of the core of the update (preferences), and see if we can make it work for us. if not, nothing lost anyway, except a bit more time sunk into a game we've all spent *way* too much time playing already. i just am at the end of my rope (for now), with the game in general. i hope to play the new stuff in a year or something, when i have some enthusiasm for the game in general.
9/6/2016 8:25 PM (edited)
Posted by gillispie1 on 9/6/2016 8:25:00 PM (view original):
i asked seble to stand me up from kansas (missed the renewal deadline by 18 hours, whoops), which just leaves a co-coach team we are on the last season with. i was undecided about sticking around a few seasons, but i decided. i am busy and have other obligations, and don't want to ruin the potential experience of enjoying some new element of HD by encountering it when i have so little interest.

there are several really bad items in this latest release, but i actually think it could still be a lot of fun. i just have very little interest in playing right now, which would most likely be the case without the release. granted, i know the next 6 months are going to be pretty rough on many folks, there is just no way around it. but the meat of the game, with some refinements and balancing (like EEs), it could actually be fun.

scouting for players who match your preferences, this is something folks like jskenner brought up a decade ago, which in general, a lot of coaches (myself included) agreed would conceptually be fun. its less of an auction style, it adds some variety. folks say nobody asked for this, and to some extent its true, but i think the core idea, if you strip away some of the fluff on top, has a lot of merit - and actually has been requested. i always believed the home/away preferences came from coach suggestions, and expanding preferences in general is absolutely something i support. the bigger schools shouldn't have the advantage on every single player. did it swing too far? probably. if seble just added preferences, i'd be a huge fan. the scouting stuff, you can streamline it, i figured out ways after just one season, i'm sure the rest of you can, too. it doesn't have to be a major burden, you can get into it or not get into it, and still be competitive - at least where there is more money involved, not sure about the lower divisions TBH. anyway, i think there is more merit to this update than people give it credit for. there are some really dumb aspects but seble might fix those in time. even with something like hard caps left in, a lot of folks might enjoy this version of the game more. i thought potential was stupid at first - the core idea - but i was converted. i think we should all keep an open mind, try to see the value of the core of the update (preferences), and see if we can make it work for us. if not, nothing lost anyway, except a bit more time sunk into a game we've all spent *way* too much time playing already. i just am at the end of my rope (for now), with the game in general. i hope to play the new stuff in a year or something, when i have some enthusiasm for the game in general.
Good luck in life away from the game, gill, as well as all the other guys moving on for various reasons. Its been a fun ride.
For those sticking around, good luck as well. I hope the game still brings you as much joy as it has for me all these years.

Paul
9/6/2016 8:58 PM
I'll admit, I certainly haven't mastered this game, but now the new recruiting seems intimidating and too complicated. I may drop a team or two.
9/6/2016 10:59 PM
Recruiting is way too different than it was. Maybe this will turn out like "new coke." Maybe so many people quit that they switch back to the classic.
9/8/2016 10:25 AM
Posted by uwrjl93 on 9/8/2016 10:25:00 AM (view original):
Recruiting is way too different than it was. Maybe this will turn out like "new coke." Maybe so many people quit that they switch back to the classic.
they won't switch back - seble previously admitted but now according to some denies the statement he made that neither he nor WIS knows how to fully understand and manipulate the previous game code.
9/8/2016 10:35 AM
This goodbye thread is longer than the Kobe Farewell Tour.
9/8/2016 10:37 AM
is it at all possible that the recruiting changes were designed to generate more clicks throughout the season (e.g., instead of heavy traffic during recruiting sessions) so that the site can sell more advertising, since that is typically the primary money maker for sites like this?
9/8/2016 11:31 AM
Posted by jtt8355 on 9/8/2016 11:31:00 AM (view original):
is it at all possible that the recruiting changes were designed to generate more clicks throughout the season (e.g., instead of heavy traffic during recruiting sessions) so that the site can sell more advertising, since that is typically the primary money maker for sites like this?
No. Ads would never be a worthwhile revenue source for this kind of web business.
9/8/2016 12:20 PM
Posted by vandydave on 9/8/2016 10:35:00 AM (view original):
Posted by uwrjl93 on 9/8/2016 10:25:00 AM (view original):
Recruiting is way too different than it was. Maybe this will turn out like "new coke." Maybe so many people quit that they switch back to the classic.
they won't switch back - seble previously admitted but now according to some denies the statement he made that neither he nor WIS knows how to fully understand and manipulate the previous game code.
Bingo! I cannot begin to tell you how many times Seble, or some jack *** sitting in for him have told me there is a "glitch" in the game. If there is a glitch, why haven't you fixed it? One time I suggested to him that he create more options for coaches to manage the Team Game Planning page and that the half time adjustment actually reflect what is going on in the game. Seble told me that this is the way the engine has always been, which is likely case. However, bad logic, cholesterol in the program, and the many nonsensical changes he has made to the game make that page irrelevant when it is a major part of the game plan. They did not know how to fix the issues in the old system, were inflexible to things that were wrong, and frequently misinterpreted what happened in RL and how it should be implemented in the game. On a rough estimate, the world's appear to be about 80% empty, and of those teams that actually have coaches, many of them are under duplicate alias. If they lose one customer, they are actually losing more than that. So, no, I do not expect a redo and that Seble will manage to finish the destruction of this game that was started a little over a handful of years ago.
9/8/2016 3:05 PM
" So, no, I do not expect a redo and that Seble will manage to finish the destruction of this game that was started a little over a handful of years ago."

I can't help but to wonder if that destruction was not purposeful instead of simple incompetence and lack of fundamental knowledge of the programming that Fox purchased.
Purposeful in that he has now created, for all intents, a new game and possibly made himself indispensable and thereby gaining some job security.
The lack of addressing any issues brought up about 2.0 for Years (which ironically he still does not deal with those issues..ie:job hiring and firing in Div 1 and recruit generation in 3.0) and then the sudden appearance of a new game certainly is suspect.
9/8/2016 9:10 PM
Interesting, taniajane.
9/8/2016 9:38 PM
LOL, it's gettin' deep around here.
9/8/2016 9:43 PM
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