Posted by mullycj on 10/3/2016 2:49:00 PM (view original):
So you are blaming the system for you not being able to build an A+ program.
That seems to be the overwhelming whining I hear from the other end. Wahh wahhh the old system was so unfair because I couldn't succeed. Easier to blame a system then a coaches own shortcomings.
Some changes in 3.0 were good for the game. Not all should have been implemented at once. I would bet if only half of the radical changes were made, many more coaches would have stayed.
I think the last sentence here sums it up. I think I'm one of the evil winners from HD2.
This game
needs to be fun. What is fun about HD? I think everyone should ask themselves this question.
I like to win. I loved tough battles. When I beat girt/dalter or viperhoops or apeofwrath or another top notch coach, I was really happy. When I lost, I gave a tip of my cap and respected them for beating me. It just made me even happier when I did happen to win.
Now I worried I won't have that feeling. If you beat me, did you beat me, or did you get lucky? Its like if the Superbowl didn't get actually played, but each team got ping pong balls based on the # of points they scored over the course of the season, and we hold a lottery to give out the trophy. No one is going to be happy when the Cleveland Browns win. They didn't
deserve it. Other teams wish they were luckier. Only the browns are happy, right?
I would argue that even the Browns aren't that happy. I once won a NT when I should have lost the NT title game in Allen season 62. I had an inferior team and just got lucky vs Girt25's UNC team. I know it, Girt knew it, it wasn't close. I won, but I wasn't happy. I wasn't happy because in season 58 I thought I won the NT because I had outsmarted my opponents and won all those games by superior gameplanning, I had a good team, but every string I pulled in that NT run worked. I gameplanned for hours. I remember waiting up til 2am on worknights for the last 4 games of the S58 NT. That S62 NT game showed me I just got lucky. Maybe I didn't win deserve to win S58's NT....maybe I was the browns the system just pulled my ping pong ball 4 times in a row. I stopped gameplanning after Allen season 62 because I knew I could never be really happy winning a game via gameplanning, so why put in the work.
In the next 25 seasons I made the Final Four 11 times. I never felt the joy of winning like I did season 58, because I know that I actually won all those games by luck. I game myself a good chance via recruiting smart, that's it. Setting all distro to 0 won't change the outcome too much. The only part of the game in HD 2.0 that required more skill than luck was recruiting.
All of you advocating for the lottery system of recruiting where some random effect awards the recruit at the end, consider the following:
Do you feel joy when you win the lottery? Or do you feel joy when your hard work and smart strategy pays off? What if you can't tell which is happening?
Hopefully admin will get the right mixture of strategy and randomness so that we all can have fun. Things like separating recruiting/scouting budgets, removing conference money and changing the amount of money you get per scholarship are all fine and just change the incumbent advantage, which I agree was far too high. The changes that remove the satisfaction a coach gets from the game are the changes that should be repealed/reversed/reviewed.