Posted by contrarian23 on 7/1/2010 2:12:00 PM (view original):
Algorithm 2: Which relief pitcher should be used?
Remember, this algorithm is triggered by one of three conditions. Either (a) the current pitcher has reached his TPC and there is at least one available pitcher to put in (b) the current pitcher has been pulled for ineffectiveness and there is at least one available pitcher to put in or (c) there is no available pitcher, but the current pitcher has reached his MPC.
Proceeding from situations (a) or (b) is similar, so we can consider them together. We’ll save situation (c) for the next post.
Algorithm 2a (or 2b): Which of the available relief pitchers should be used? I’m going to disregard the use of LH/RH specialists here.
By “available” relief pitcher, we mean a pitcher for whom ALL of the following conditions are true:
His “relief” box is checked in the advanced settings
His fatigue is at or above his autorest
The game is at or later than his “inning available” setting
If he’s a mop-up, and you have checked “use mop-up only when losing” then your team must be behind
If he’s a closer and you have checked “use closer in save situations only” then it must be a save situation.
If one or more of the above conditions does not hold, then that pitcher is not considered available, and will not be used if other pitchers are available. For example, in the situation I described above where it’s the 8th inning and your closer is set to be available in the 9th inning, if the only other available pitcher is your mop-up, then your mop-up is coming in the game. Regardless of how close the game is, Sparky is going to follow your instructions. You’ve given him 2 pitchers, but for one of them you have explicitly said “don’t use him until the 9th inning.” Sparky will choose the other guy. One way to avoid this – potentially – is to check the “only use mop-up when losing” box in the manager settings. But this may not solve the problem – now Sparky has to decide which of your two instructions to override, because technically you have no pitcher available (this will be addressed in the next post.)
If you have more than 1 available pitcher, Sparky will choose the one who best matches the game situation.
Save situation means your closer is coming in.
Late close game means Set Up A if you’re ahead or tied, and either Set Up A or B if you’re behind. Sparky may possibly use your closer here even if it's not a save situation, provided you have not checked the "save situation only" box.
Early innings or a late game that’s not that close, you’re going to see Long A or Long B.
If the game is reasonably close and none of the above pitchers are available, but you have starters who are allowed to come in as relievers, Sparky will likely use one of them.
Game out of hand, you’re going to see the mop up.
If there is no pitcher who correctly matches the game situation, then I believe that roughly speaking Sparky will move down this list until he finds an available pitcher. So if it's late and close, but your closer and setup guys are not available, Sparky will next look at your Long A, then Long B, then starters, then mop up.
It’s very important to remember here, that once the new pitcher is in the game, Sparky reverts to Algorithm 1 in order to decide whether (and when) to remove him. Once your mop-up is in the game, if you’ve set him to a high TPC (or TPC = none) and pull setting = 1, then Sparky is not likely to pull him, even if the game suddenly gets close.
"Early innings or late in a game that's not close, you're going to see Long A or Long B."
I wish this was true. Here's my scnario:
1st game of season (no one fatigued)...winning by 7 runs heading into bottom of 9th. Nine (count 'em, 9!) man bullpen.
Not a save situation, so closer's not available. Not losing, so mop up is not available.