How to win at D2 and D3 Topic

Posted by aejones on 4/25/2012 5:41:00 AM (view original):
No, if you want to overthink your distro, you can. You could continue to tweak it based on their TS% and TO% (or just eye test their overall efficiency). You can use higher numbers. It doesn't really matter, honestly, do whatever makes you feel perfectly about the team, I've just never found it to be that important outside of making sure non-scorers are set at zero. I think right now one of my teams has 5-1-1-0-0-0-0-0-0-0 or something, another one has like 1-1-1-1-1-0-0-0-0-0 or something, so I just use whatever I think is best. Use big numbers if you please, but no need to make them add up to anywhere near 100.
i thought it was just the ratio that matters...

for example - if i have one guy at 6 and another at 3... guy 1 will have twice as many plays run for him  as guy 2
4/25/2012 5:48 AM
It is, did I imply that it wasn't?
4/25/2012 5:56 AM
BTW depresses me that I wrote this whole fuckin thing and our conference in Tark kept two vacancies.
4/25/2012 5:57 AM
Posted by aejones on 4/25/2012 5:56:00 AM (view original):
It is, did I imply that it wasn't?
no - just checking
4/25/2012 7:12 AM
Posted by aejones on 4/25/2012 5:57:00 AM (view original):
BTW depresses me that I wrote this whole fuckin thing and our conference in Tark kept two vacancies.
If it helps you feel better, my teams in Smith and Iba appreciated it :)

4/25/2012 10:33 AM
Going back to page one where you list your combo attributes for recruits....do you mean projecting where they will end up? I'm not finding a SG with a 75/65 ATH/Spd. Assuming that's what you mean but clarifying----thx.
4/25/2012 11:45 AM
Nevermind...actually read it this time where you say you want to player to get to that number. It's all good.
4/25/2012 12:28 PM
Yes I would like them to reach that number during their career, or some variation close to it. That is why potential is so important.
4/25/2012 12:34 PM
Posted by aejones on 4/25/2012 5:57:00 AM (view original):
BTW depresses me that I wrote this whole fuckin thing and our conference in Tark kept two vacancies.
welcome to my world :) no really, this will help ur conf long term, i suspect. keeping the conf full is an art though not quite like anything else... you'll get it... the routine pestering of anybody and everybody you know to join the conference tends to help ;)
4/25/2012 1:05 PM
Posted by aejones on 4/25/2012 5:57:00 AM (view original):
BTW depresses me that I wrote this whole fuckin thing and our conference in Tark kept two vacancies.
If its any consolation AE I actually read your guide right after I read a thread from Dac asking coaches to join heartland in knight. Had I read your guide first I definitely would have come just because of this guide.
4/25/2012 2:25 PM
bump
4/25/2012 8:05 PM
Posted by trobone on 4/25/2012 5:48:00 AM (view original):
Posted by aejones on 4/25/2012 5:41:00 AM (view original):
No, if you want to overthink your distro, you can. You could continue to tweak it based on their TS% and TO% (or just eye test their overall efficiency). You can use higher numbers. It doesn't really matter, honestly, do whatever makes you feel perfectly about the team, I've just never found it to be that important outside of making sure non-scorers are set at zero. I think right now one of my teams has 5-1-1-0-0-0-0-0-0-0 or something, another one has like 1-1-1-1-1-0-0-0-0-0 or something, so I just use whatever I think is best. Use big numbers if you please, but no need to make them add up to anywhere near 100.
i thought it was just the ratio that matters...

for example - if i have one guy at 6 and another at 3... guy 1 will have twice as many plays run for him  as guy 2
Do you consider a guard with 80 perimeter an equal scoring option to a PF/C with an 80 low post rating (all other ratings roughly equal)? Also, when evaluating SF, do you combine PER/LP ratings when deciding if they can be a scoring option, or purely PER? If your SF is the only low post option (you are not recruiting based on position from what I read earlier), would you increase their allocation regardless of PER?

Thanks for considering,
JRNY
4/25/2012 10:22 PM
If a player doesnt accept a phone call that means he cant be pulled down right?
4/25/2012 11:37 PM
Don't do the player phone call, only the coach's call.  You'll get your answer from that every time.
4/25/2012 11:53 PM
Posted by nauds3000 on 4/25/2012 11:37:00 PM (view original):
If a player doesnt accept a phone call that means he cant be pulled down right?
Right, but as the above poster said, this is why I outlined that I prefer the coach's call.
4/26/2012 12:11 AM
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How to win at D2 and D3 Topic

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