Posted by swiftwsut on 6/14/2012 2:30:00 AM (view original):
This thread is dumb. Terrible idea. I don't even wanna imagine the rat race this would be for the first three cycles of recruiting...not to mention everyone would blow their bankroll in the first six cycles. Recruiting is an even playing field currently, no need for change.
Talk about dumb-- "Recruiting is an even playing field currently" Where have you been??? I think everyone agrees it is intentionally designed to not be an even playing field.
I agree that "poaching" is part of the game and isn't really poaching anyways but do think it is too easy to have guys totally flip flop at the rate and numbers they do in this sim. It's very unrealistic and is another added advantage for those guys that have invested in the game longer. Those are hidden at every corner and I am willing to admit it-- The best solution is to become one of them and then you'll have all the same advantages as well.
I imagine we all miss certain recruiting periods so weighing any of those too heavily could present a problem but a minor increase in the value of early recruiting that would allow a team to become tight with a player would seem to make sense.
I will say it is very frustrating to see users point out that real life shouldn't be considered at all on an issue like this but that removing the advantages would create a world "unlike real life" when discussing other issues. I don't really care about the recruiting but a little consistency in your arguments would go a long way in adding to your credibility.
Ultimately, in my mind, the question comes back down to do you want a sim that mimics real life in outcomes or mimcs real life in actions? That question needs to be answered before we continually debate the smaller issues that play into that.