Posted by brianxavier on 4/17/2013 2:03:00 PM (view original):
I haven't read all the posts --- but I don't understand how one can not be influenced by having mutiple teams in one world.
Obviously it's all about the scouting. Even if I have my teams scout the same states, there is still the knowledge gained by knowing which states to NOT scout for the other team in that world. There is the advantage of seeing more states scouted, and knowing which states to avoid with each school.
For example: let's say I have a team in Florida (D3 school) and California (D1 school). California school scouts the entire western side of the county. The Florida schools scouts the Southwest. Florida school sees a 'gem' in West (which he didn't scout). Decides to scout West state of said 'gem' player. He says - 'hey it's fair - I scouted that state with both teams!"
The only way I see it working is that each school limits recruiting to a specific area (that don't overlap) and before recruiting starts determine what states will be alloted to each school. That way the knowledge gained as soon as the "blind is broken" cannot influence the actions of the other school.
After reading the entire thread, these were my main thoughts as well.
No multiple accounts, but allowing a single user to have a team in each division is an OK idea (definitally at least an improvement). You still run into the same problems with scouting. Is 10 worlds, thus 10 teams not enough?
Some of the more recent posts talk about the FSS. I like the FSS, it adds another element of recruiting budget management. If you just give every state for free, that eliminates a portion of skill/budget management involved with recruiting. A team in WA state shouldn't get the ratings of the Florida recruits w/o paying for it, especailly at the D3 level.
As for the reason of "I built this team up, I don't want to leave so I created another user name". A lot of coaches here like to compare this to Real Life. In RL it's always very hard for a coach to leave a program he build up, but it's one that a coach has to make and live with it. You can't have both.
To me 10 teams is plenty for one user, but I don't know if this falls in line with WIS's business strategies. Either way, my vote would be 1 account per user, 1 team per world.
EDIT: Originally I thought I read there were 13 worlds, fixed to say 10.
4/17/2013 4:16 PM (edited)