I think from reading this I still am siding with:
1. I do not want in-season recruiting under this current structure, I like the idea of season long recruiting with a tweak on shift length during the season, but I absolute HATE the idea of not getting your recruits until season 2, like guyo mentioned I would seriously never move again I'm not going to go now 5 seasons to rebuild a program. I've mentioned it and ars just mentioned it, create a tutorial to teach new players, I cannot explain how far against the idea of not getting my recruits until season 2 I am.
2. I like the scouting implements, I think many people are scared with how different it is, I think the sooner a beta world can be released so it can be experienced and tested out the better, so it can calm people down. Really all it is, is just a change in the way we find players.
3. The first level of scouting needs the aggregates changed. It will be pretty much useless, you need to seperate categories into something like(yes have some ratings added into multiple categories
- Offensive Guard Skills, PER/BH/PAS/FT
- Offensive Low Post Skills Ath/LP/FT
- Defensive Guard Skills Spd,DEF
- Defenseive Post skills Ath,Reb,Def, SB
- Physical: Ath/spd
- Conditioning: Sta/Dur
Under the current system it is nearly impossible to determine how good a Big man is at offense with the inclusion of ft/bh/ps/per. It is too hard to tell how good a guard is at def with the inclusion of rebounding/sb. And the 2 most important traits are still hidden by the inclusion of stamina and the most useless trait of durability. The way I proposed maybe too many categories, but it gives a bit of a better picture for level 1 scouting. Under the other system level 1 is still a crpshot of telling you if you need to scout more or not, because you cannot tell if the guy is good or not with the components of the aggregate.
4. My point is still strong about the weakening of power conferences without post season cash, especially with you seble wanting to limit distance recruiting at lower levels and not change recruit generation. What do conferences do like the S. Cal when Cali really only has 10 good prospects and 15 D2 guys woth getting and you might not be able to pulldown/dropdown. You dilute all the Cali teams. So why yes they might still get the increased rpi/sos and help come seeding time, but in fact you actually weakened them where a 8 seeded team in Wisconsin with only 1 other school actually is way more talented. I think this would severly weaken geographically close conferences, lead to more less populated conferences, and see a rise in upsets of higher seeds at lower levels. If post season cash is still off the table and recruit generation is not going to be fixed(which is one of the biggest complaints people have) something else needs to be done to continue to give a slight adv to these super conferences at lower levels.
Overall I think I enjoy the main aspect about scouting with really my only concern being the level one aggregates and just needing a beta soon to test it out. I think it makes things a bit more realistic and is not really a "game-changer" as people are calling it as really it's just changing the way you find and evaluate talent, which like you mentioned at this point is just who can sift through the most pages of recruits. This actually will take some talent imo. However with some of the idea's brought to the table I'd have to vote no on the overall changes due to some major concerns that I previously mentioned as it is not worth the scouting update to deal with those problems I listed, personally. I do really like the scouting idea however, it is a very smart idea and am excited to try it out.
I do think however this was not the first thing that needed to be addressed as someone mentioned scouting while not the most realistic was not the most "broken" thing out there. I'm excited to see what the next discussion topic is, but again those big problems in my mind are to large to fully agree with at the moment without actually seeing how it works(except for the season 2 for your own recruits, I cannot and will not ever get behind that idea, ever that is my absolute biggest concern)