Posted by emy1013 on 2/1/2016 1:09:00 PM (view original):
Posted by jmfisc06 on 2/1/2016 12:33:00 AM (view original):
That is the NBA rule emy, is that what HD uses? In RL teams are SOL until there are down to a single player then, interestingly enough, if referees feel like the team with a single player does not have a reasonable chance of winning that team forfeits the game
It's what HD uses as well. There have been boxscores in the forums before of players with 7 and 8 fouls. The way it was explained is that the coding for the game won't allow the engine to run with less than five in the game.
I wish Alblack was still here because he would probably remember exactly which team it was, but there was a D3 team many, many, many years ago that had a human owner that had quit but still had seasons left. His team was nearly all walk-ons and, unfortunately for him, ran a FCP. There was a player on that team who ended up averaging more than 5.0 fouls per game for the season (something like 5.3). That team would consistently lose by 90 to 100 points every game.
It was Molloy in Allen (around season 20) that had a stretch like this.
With no one setting practice time they usually would lose a handful of guys to grades. The sim eventually changed to default new players to 10 minutes of study hall. Fullcourt press with 7-8 eligible players led to a lot of fatigue and a whole lot of fouls.
It wasn't unusual to see them commit 50 fouls in a game, with the opponents shooting 70 or 80 free throws.
If you go back and look at those past rosters they had as many as 11 walk-ons in a season. Rules were eventually put in place that if a human coach didn't recruit then the sim would sign someone.
They also broke the prestige meter as they fell so low a D- at D2 their prestige rolled over to A+, Which I assume was a D3 A+