my take on this is pretty straight forward. i agree that there is an engine imbalance where the range of possible turnovers for a team is not wide enough, that low bh/pass is not that much worse than incredibly low bh/pass, and that is a mistake. however, its frequent for all games to struggle with balance at the edge case. i do think in general, the range of turnovers is too low - this isn't just an edge case problem - so i don't want to only characterize it as such - but thats most of it.
that said, the general level of whining about how unfair the strategy is, any of the posts saying what meyers does is easy and it greatly diminishes what he's done, its just way too much. some folks are just criticizing the engine and that is fine, but that isn't everyone. if you think its so easy to do what myers is doing - do it - you'll find that is not the case. he has a strange, far-from-optimal approach to this game, which he executes exceptionally well. kudos to him.
i'll throw a comparison out here. the offense balance of this game has been a point of contention for as long as i can remember. guard play is mostly way more reliable as a source of offense than big man play. its a real, serious flaw in the engine. look at my teams - who is scoring? does it mean whatever i do is invalidated because i rely heavily on guards? no, nobody would say that... well, i'll back off that, less than 5 people would say that. why? because so many folks realize the same thing, and take a similar approach. well, this ath/def thing is the same. ath/def is overpowered in this engine and it has been known since very early on, aejones' teams were all about ath/def, him and whoever else was on top early in this latest engine era (4-5 years) all did the same thing, sold out for ath/def. myers is just taking that to the extreme - and he does an excellent job in recruiting, that most people here saying its too easy to do, could not pull off themselves (emy exempted).
the ft shooting thing - that is different - but its clever and personally, i am a fan. not a lot of guys do it, even though its been discussed on these forums for ages. generally, the upper crust of coaching has turned up their nose at such a strategy - because guard play is so OP, most folks don't think it can work. myers has made it work. props to him.
end of the day, he's combining some of what everyone does, with some of his own style, and doing it very well - i don't think there's much more to the story than that. still, his strategy is FAR from optimal, its not like he is breaking the game. he is doing well... especially if you only focus on the championship total. but if you look at his programs as a whole, the continued success at each school, its not like he is doing anything fifty other coaches haven't done, running traditional programs. so, i really don't get the fuss. and absolutely, the stuff about his accomplishments being BS or too easy, that is all crap.
edit: top 20yr d3 list, all time, 100 entries, he has made exactly once. it is a good entry, #13, but still, that definitely does not scream "breaking the game" to me, not when the guy coaches davidson in every world for some time. i do agree there are some imbalances, but i don't actually think there are any "revelations" - there are some issues, but they are all known issues, and in some cases are being greatly exaggerated.
5/20/2016 7:08 PM (edited)