Posted by samson75 on 7/9/2012 3:40:00 PM (view original):
This all sounds pretty good. One thing that sticks out to me and may have been addressed somewhere here is that players purposely left off depth charts manage to sneak into games. Why does this happen?
Currently, all players are considered able to play in the game and on your bench. The depth chart is your way of predefining how players are called into the game at each position. If you do not set any players (or don't set enough), then the engine just pulls them into the game off of the bench picking a player from the position it is looking for. If all of the guys that you set in your depth chart are at their resting points (fatigue level), it will pull someone off the bench. There is currently no way to mark a player as unavailable for a game.
Since we are changing the depth chart settings and how the engine uses them, this might be something I try to work in. But there needs to be some caution in doing this as we don't want to introduce any glitches. It might be something as simple as allowing players to play while needing rest before pulling players from the bench. We might also be able to do something with the player role settings to make it a little smarter in picking players off the bench.