Posted by primetime27 on 3/5/2014 5:14:00 PM (view original):
Posted by stalagna on 3/5/2014 4:06:00 PM (view original):
So here was oriole's post from Feb. 21st-
Latest Update -
Had a few snags with the fatigue issues this week. Fixing up some of the selection logic for choosing players and then it will be out the door.
I fixed some more play by play bugs.
Also, on the interface side. We have been cleaning up the Practice plan page and making it easier to use. The depth charts will soon be drag and drop and sortable on the role selection and the home page will provide a better layout for what is happening in the game.
More details on that later, but I just wanted to drop you a note and let you know how everything is coming together. The engine update with the fatigue has 2 more days of testing and then I'm comfortable to release it to the wild.
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So he tells us two more days of testing and then we hear nothing for nearly two weeks. Did an update in fact occur or are we still waiting on it?
His time frame is a lot like my mothers' when I was a kid. She would leave us in the car while she went shopping telling us she would be back in 10 minutes and about an hour and a half later or two she finally returns.
Hopefully she cracked the windows
Yeah, and set the parking brake.
When I was a youngster my dad left me and my sister in the cab of his old pickup while he went inside. I kicked the truck into neutral and we started rolling down the parking lot. Built up enough speed that we crashed it through a block wall in a neighboring property.