Preface point: I am an idiot. And I play 90% progs and 10% themes.
The second point in no way proves the first. I have many examples as to why the first is true, but that is a whole 'nuther topic.
But awhile ago in one of these forums, someone posted that if you put your hit/run and base running agress at 5 that the players predisposed (high speed) will be the ones most taking advantage of it, but added that somehow the c's arm plays a role?
So me being me, I believed the poster. So when I have a group on a certain team that has above average speed, I've been putting the settings for h/r & br/ag on 5 and coupled that w/ the advanced hitting individual settings. I noticed more sb's and more runs scored, granted my sample size is small, but even when I moved settings from 3 to 5, it seemed my production went up.
I also noted, if I had a player batting 2nd w/ a low speed rating, the O was not as productive. So I look to put top speed guys at 1 and 2 and no "speed- slouch" hitting 3rd, even if it means giving up some obp. I still look to put my best hitter at 3, but often flip/flop a 3and 5 hitter, if the one hitter has better speed ratings