Well I have to disagree. I personally have missed games. I know other players who have missed games and still others who avoid trying to get new recruits games altogether because they too have missed games and don't think it is worth the risk.
For instance, today is the last day of recruiting in the world I am on. Scheduling a game for tommorow worked out, but only 20 or so teams were left to challenge. I don't see how you are getting two games for your new recruits with so few available teams left to play. Perhaps it is different on different servers...
Anyway, like I said above, why should it even be an issue? Allowing us to send a challenge with a date would eliminate the issue altogether. We already schedule nonconference games in advance so this is not unheard of. Including a date doesn't mean we have to schedule outside the window allowed for exhibitions. It simply means we can challenge someone 4,5,6 or even 7 days in advance of when exhibitions end. In other words, scheduling would begin when recruiting begins, and exhibitions end the same time they always have. The only difference is games can be scheduled any time in between in advance. It is easy to say, "this is not a big problem", or, "you can work your way around it", but why should we have to? The more time we have to schedule those games in advance, the more likely we will get them, and the less annoying it will be worrying about it when that window is closing and recruits arrive.
10/15/2012 5:55 PM (edited)