70m cap
Hitters: minimum 100 PA/162, maximum 500 PA/162, and max 40 RL SBs
Pitchers:minimum 60 IP/162, maximum 225 IP/162, mimimumĀ  .25 HR/9
NO: WW, trades, clones, DH, minor league salary cap
AAA: 6/2 Average U-Pic...BUT: You may promote one ML player at each 12 loss interval your team reaches. Once you have one promoted, you can send him back down and promote someone else, but only one on your roster until you reach 24 losses, etc., maximum of 6 ML players total called up under any circumstances, and one of them MUST be a pitcher.
Select any 20 consecutive seasons, all your hitters, pitchers, AAA, and ball park must come from that 20 consecutive season time span.
MLB 103284.
This has been a very educational conversational, and enjoyable league, now in its 4th season. Congratulations to legaldh for winning last season's WS.

12/13/2012 6:11 PM
"...you can send him back down and promote someone else..."
Does that mean only one ML on your teamat a time? or can you send more major leaguers down and accumulate MLs?
12/14/2012 9:33 AM
When your team loses its' 12th game, you may promote a ML player. At this point, you are limited to one ML player, but you may send that player down and promote someone else. When you lose your 24th game, you may have one additional ML player brought up, so now you may have two ML players on your Major League roster. again, they both may be interchanged with other minor leaguers, but at this point, no more than 2 on your major league roster. With each multiple of 12 losses, you may promote another ML player. You may not ever, under any circumstances have more than 6 minor league players on your major league roster, no matter how many games you lose. And, one of those 6 minor leaguers MUST be a pitcher.
12/14/2012 10:38 AM

Once you have 12 losses, you can have a total of 1 ML on your roster.
Once you have 24 losses, you can have a total of 2 ML on your roster.
Once you have 36 losses, you can have a total of 3 ML on your roster.

The identities of those MLs can change as desired.

12/14/2012 11:03 AM
yes, that is correct. The idea of this is to promote parity, give weaker teams an opportunity to recover. And,don't forget, select any consecutive 20 year period from which all players, major and minor league, and your ball park may come from. The first year of this 20 year period does not have to begin with zero. you may select any year for year one, then go 19 additional years from there.
12/14/2012 2:07 PM (edited)
You won't regret entering this league! The theme has changed a bit in the last two seasons I've been involved, but you MUST constantly manage! It is so much more fun that setting a lineup and letting it run... Every year is a new slight twist, which means people won't have the formula to success figured out. The new WW rule will bring valued excitement and strategy. This is a MUST for those who want to challenge their managing skills.
12/14/2012 6:26 PM
Plus, the nature of the league promotes some very healthy and occasionally hilarious comments on the league message board.
12/14/2012 6:56 PM
Oh my gosh, I've not laughed so hard in one of these leagues before. Come on folks---your bantering is invited!
12/15/2012 8:46 AM
I'll play. working on a team now.
12/15/2012 11:20 AM
,,Thanks rbow923. This league is very different, very enjoyable, and a bona fide learning tool!
12/15/2012 10:18 PM
Do the AAA players need to follow the same PA/IP rules?
12/22/2012 7:14 PM
yes, trd3, they do, and they must come from your 20 year time span, too.
12/22/2012 7:29 PM
12/24/2012 8:08 AM
You are very welcome
12/24/2012 5:16 PM

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2018 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.