I'm pretty sure I'm reaching here, but does anyone have any input on "jumpstarting" an offense? A guy I co-coach with and I just took over Arkansas State in Camp. We knew it would be a project, especially with 26 schollies open last recruiting season and another 18 that will open up this next recruiting season... yes, you read that right... 44 schollies in 2 seasons... I don't even know how that happens... So needless to say, we're young. But I can't get this offense doing ANYTHING. I've coached several seasons in Rockne under a different username, and now co-coach here in Camp, and generally my offenses are top one or two in the conference and usually top 15 in the division at all levels in both worlds, but absolutely NOTHING is working with this offense. I've tried heavy run, all pass, balanced, varying the aggression levels of both the overall offense and the individual playcall aggression, though I've mostly been running things pretty conservatively, since every deep shot my qb takes gets picked.
I've even tried using the freshman backup QB, who is clearly not very good (got in a pinch during recruiting and had to settle for him), but I wanted to see if he might shake things up... bad move.... Between the 2 QBs, they've thrown 2 TDs and 10 INTs in 4 games and are only averaging about 110 yards per game passing (though one game was almost all run, so I'd have to factor that in)... But I'm used to my QB throwing for around 300 per game and my running game usually gets me about 150 per game the way I've ran my offense at the various division levels, so struggling this much comes as a bit of a shocker.
I've taken on rebuilds before, but I don't ever remember being outscored 101-17 (shutout today) in a 3 game stretch in any world. Again, I know this team isn't that good and we're facing a pretty brutal non-con schedule, and I also realize the WRs aren't top notch, but the backs aren't that bad and none of them have been productive either. And I also realize that if gameplanning matters at all, it probably does at D1A, but I can't gameplan if nothing is working.
I'm just hoping we can keep our job long enough to turn things around.