I'm sure this has been asked before but I can't find a thread on it. Question, at what percentage does fatigue begin to hamper a player and a pitcher's performance? In the player's case offensively and defensively?
2/8/2013 4:31 PM
My experience is that defense starts taking a hit about 95% and hitting stats start taking a hit around 88%. There was a really good thread on this a few months ago.
2/8/2013 4:51 PM
99% hitting and pitching drop by a very small amount and continue to drop for each 1% decline. fielders appear to make more errors at 99%.
2/9/2013 1:36 AM (edited)
Defense is affected as soon as you drop below 100%.  Hitting is affected around 93%.
2/9/2013 11:48 AM
ok, thanks guys.
2/9/2013 1:44 PM
It is supposed to be a curve with the performance really tailing at 90-95% I think.  Unlike others I have had rotten performance whenever I let hitter fall below 98-99% and pitchers fall below 95-99%.
2/9/2013 2:10 PM
4 people gave you 4 different answers, so the bottom line is nobody knows the exact figures for sure. but all answers follow the same general idea so you get the overall picture.
2/11/2013 12:46 AM

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2024 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.