I would say co-coaching is their (the owner's) problem, kneeneighbor. The game wasn't really created for that sort of multi-player use. I don't think it is intended for that sort of multi-player use. I don't have a problem with it on it's own (although I do wonder if they're looking for a Special Teams Coordinator...but I must have the Coordinator title), but I don't think WiS owes them a workaround.
I admit the children (or spouse, or deadbeat brother-in-law) in the same house w/same CC is a big issue. How about if all aliases in the same household have to have identifiable similarities. That is, KPMcClave, KPMcClave1, KPMcClave2, etc. This would only be for those same CC situations (aliases not allowed otherwise). To answer the question already being typed...yes, this could still lead to the same problems (I could run all the teams in my house), but at least we'd know who's affiliated with whom.
My overall premise in this thread is that WiS is able to search and gather data for the entire user database. To fairly easily and efficiently find common IP addresses, CC#s, billing adresses, or whatever else they might use to kick people out for using aliases for collusion now. If that is not true, obviously there may be nothing they can do, but I find that very hard to believe. If that overall premise is acurate and they *could* merge all the common aliases in to one account, then the "clumping" of the same household accounts would be easy as a part of that.
You'd loose personalization of the user name, obviously, for the sub-accounts.
2/11/2013 11:16 PM (edited)