Posted by wayllander on 3/29/2013 12:21:00 PM (view original):
Posted by clememp on 3/29/2013 11:33:00 AM (view original):
Injuries won't make it trigger...
Wrong. See what happens when he is like 30% effective and you don't play him.
Wrong. If a player is injured and his status is listed as 'Injured, returns after ...', any promised PT or Start is put on hold. If the player is hurt - less than 100% health but still able to play (there is no 'Returns after...'), you need to fulfill the start promise, but any PT promise is pro-rated based on the level of his health. So if a player was promised 50% playing time and is Health is at 90%, he only needs to be in 45% of the plays in order to have the promised fulfilled. I've had players, including this season, who were promised starts, who were unable to play due to injury (for this season, the player was out for 4 games), and not one complained about missing starts.
Not sure where you're getting '30% effective' from, even with a fairly lengthy injury, I haven't seen a player's Health below the low 80s. Even way back when, I never saw a player below the mid-60s.