I think in the open non-draft leagues that the teams start to reach usable stat saturation round $55M. Once the teams reach saturated stat's the statistical model that best discribes the league is flipping a quarter. Depending on the theme, I think $48-52M works best. WRT draft leagues, the player pool and single instance availiblty should cap the league and no salary cap is needed.
8/8/2013 7:46 PM (edited)