Does anyone know why WIS made the cost for recruiting jump so much when it goes over 200, and 360 miles? I wish it was just linear. Had one recruit at exactly 200 miles that I would have had a shot at if it was not for these arbitrary distances. Plus, when searching for recruits, you have to pay attention to going over 360. It would also be nice if 360 miles was one of the distances you could search for.