For the many owners out there who complain that they haven't the time to dedicate hours on researching which worlds are "good world" and which worlds are "tard worlds".
A few easy steps will help avoid getting stuck in a bad world.
1) Everyone has a different preference for what kind of team they are wanting to assume control of. I would use whatever method you currently use for this step. I won't elaborate here except to say I'd be leery of worlds with 8+ openings, because that means 25% or more of the previous season's owners left that world. Why?
2) Once you've found a team that speaks to you, ask how many openings does this world
usually have? This can be found rather easily by clicking on the world's link and then going back a season. Look at how many teams do not have a * next to their owner's name. Those are owners who did not come back. I would go back 4 seasons and see what the average amount of openings they have had from season to season.
3) While doing step 2, also make a mental note of how many times you are seeing 110+ win or loss teams. A team can have a great couple of seasons, but 110+ should be rare and not the norm. Same with the losers. Repeated 110 loss seasons just means they will be a juggernaut in a few seasons when they are done "rebuilding", and have amassed 5 seasons worth of #1 picks and $20M IFAs.
4) Next you'll want to check the ALMANAC page. This can be found under "World Office"/"Stats/Awards". Almanac will be at the very bottom of the drop down menu. Do you see the same 3 or 4 teams consistently appearing in the WS, or is there some diversity in the teams you see listed?
5) Lastly you'll want to check how fast they get started from season to season. This can be easily accomplished by simply clicking on the latest ROY from that same Almanac page. Unless he was a stud IFA, he will probably have 4-5 pro years under his belt and that's perfect for this exercise. On that players profile page click on "Transactions". You should see several RED "Contract Renewal" lines. Each line has a date, and that is the date the world rolled. You should be looking for no more than say 3 and a half months from "Contract Renewal to "Contract Renewal" line.
Here's an example.
27 |
7/14/2013 9:46 AM |
Pilots |
Contract Renewal |
26 |
4/19/2013 4:32 PM |
Pilots |
Added to 40-Man Roster |
26 |
4/8/2013 9:51 PM |
Pilots |
Contract Renewal |
25 |
10/30/2012 9:59 PM |
Pilots |
Contract Renewal |
24 |
7/23/2012 9:58 AM |
Pilots |
Contract Renewal |
23 |
3/21/2012 5:58 AM |
Pilots |
Contract Renewal |
22 |
1/28/2012 3:24 AM |
Pilots |
Drafted |
So from S23 to S24 there were 4 months and 2 days. (A little excessive for my liking, but not terrible).
From S24 to S25 there were 3 months and a week. (I'd call this typical).
From S25-S26 there were 22 days short of 6 months. (I'd say BIG PROBLEM). (This means they sat waiting to fill for nearly 3 months).
From S26-27 there were a bit less than 3 months. (AWESOME).
Not surprisingly, this is one of the worlds still waiting to fill and still needing 10+ owners. You can see that they rolled back on 7/14, so they will be coming up on 4 months of waiting pretty soon.
I hope I've made this fairly clear, and please understand that while it may look like it will take a bit more time than you wanted to invest, consider the alternative may be spending 3 or 4 seasons building a team only to have the world stall for months.
WELL WORTH THE LITTLE EXTRA TIME!!