One thing that I did that I think was appreciated in the Beta was creating a locked thread that showed what updates I was making, why I was making them, and what was left to do. That's what this thread will be.
UPDATE -
Passing (2 changes) -
The average completion percentage was too high, I've made some modifications to change the way that completion percentage is done. I've simplified the process and created a variable that lets me set what the percentage is for each targeted location. The average completion percentage is now around 60%. Obviously there are some factors that contribute to that base number - distribution of target location (If you throw very short passes every time the pass completion % will be much higher, if you throw deep every time, the pass completion percentage will be much lower) , pressure on the QB, etc.
In addition to changing the base numbers of pass completion percentage, I've also added an influencing component. Basically, the attributes of the QB, Receiver, and Defender will be used to determine an adjustment in the percentage. If you have a great defense back on a mediocre receiver he will be more likely to defend the pass and cause the incompletion.
Scoring - I've slightly modified the advantage calculator that adjusts plays based on the personnel on the field. This will allow scores of vastly better teams to still be huge, but grow at a slightly smaller rate. Instead of 110 points per game on a team with an average difference of 20, it will now be closer to 75. This may still seem high to most, but remember, there is no function in this game (yet) that allows you to play your secondary team, so if you have a team going all out for the entire game, scores will still be high.
Bug Fixes - K/P position - The penalty for playing a position player at K/P will be lower for kickoffs and punts. So the chances of having really terrible kickoffs in the exhibition games will be slightly mitigated. Also, the decision on which player to put in if there is no K/P will now go to the QB depth chart before it picks a random player. NOTE: It's still a bad idea to not have a P/K on the team, the position penalty is still bad, just not ridiculous like before.
Upcoming - I know there are still some bugs out there with Play by Play and Scoring summary. I'll be updating those this weekend as well as adding some more color to the expanded play by play. I'll be adding some more strings that will help you understand what is happening with the play.