Recruiting: (C+) I get the plus because I rarely lose battles, but almost invariably I end up battling (and winning) for a guy who isn't *really* worth the effort.
Player Development: (A) I keep track of this and rarely, if ever have someone leave development on the table for individuals, while still reaching A+ in the respective D by senior year (even had a respectable combo defense last season).
Team Game Planning: (A-) I don't love this as a category, as it ties so directly to Player Game Planning (and Depth Chart, for that matter). I don't often have the most talented team, but I tend to win a fair amount that I "shouldn't." I'm also among a handful of owners enjoying solid success with a zone D, which means thinking more about the game planning than most people running Man or Press have to.
Player Game Planning: (A-) See Team Game Planning.
Team Development: (A+) Small sample size, since I've only left 1 team, but I took a SimAI team and built them into an A+ D3 powerhouse with multiple titles, recruited an owner to take it over when I left, and kept track of it/him for seasons afterward (while he kept it at a very high level).
Overall: (B-B+). I think of myself as solidly in the second tier of coaches, with potential to move up. Past 5 years are 1 Final Four, 3 other Sweet 16, and a PI championship and 4 seasons of 23+ wins in the top conference in the World (Tark GLV). 14 seasons at D2 so far though, and only 1 NT appearance, so I clearly have work to do yet.