Posted by Rails on 9/30/2015 4:39:00 PM (view original):
Huge changes needed. Ask the 250-300 SIM coaches in every division of every world.
unless you're talking about huge changes in marketing strategy, material changes to the game will only result in a decrease in the current number of users. this is just a shot in the dark, but i'm sure that there is an inconsequential number - if any - of potential users that come to the site, look over the gameplay, and decide that its not for them. any changes should have positive affects on gameplay for the current users; which would result in positive word of mouth advertising on social media (which is the only marketing that i am aware of) from the current users and which will generate clicks on the site (again, from the current users) to sustain third party advertising revenue (this doesn't benefit the users directly, but pays the bills to allow maintenance etc. of the site).
i am in the camp leaving once the proposed changes are implemented (perhaps sooner) without even bothering to give the changes a chance. i did not have that reaction to potential because potential made sense to me. as a d2 / d3 coach (with no d1 teams), the proposed changes don't make sense to me. instead, they are threatening to adversely affect recruiting, one of my favorite aspects of the game. to wit: i enjoy pulling down recruits. pulldowns are gone. i like postseason cash and the comradery it creates between conference mates and the rivalries it fuels between successful conferences. post season cash is gone.
so, while i agree that we need to fill up the worlds as much as possible, the current changes don't do anything to champion that cause. instead, they affect the current user base and threaten to cause a new wave of departures, which is or should be the antithesis of the goal(s) of any change(s).
9/30/2015 6:05 PM (edited)